BasicW3DSupportHDR.fx 384 B

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  1. //////////////////////////////////////////////////////////////////////////////
  2. // ©2008 Electronic Arts Inc
  3. //
  4. // FX Shader for simple material with one texture with an HDR Mulitplier
  5. //////////////////////////////////////////////////////////////////////////////
  6. #define SUPPORT_SSAO 1 // enable SSAO
  7. #define SUPPORT_HDR // Define for HDR Multiplier Support
  8. #include "BasicW3D.fxh"