GpuParticleXY.fx 392 B

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  1. //////////////////////////////////////////////////////////////////////////////
  2. // 2008 Electronic Arts Inc
  3. //
  4. // GPU particle shader for ground aligned (xy plane) particles
  5. //////////////////////////////////////////////////////////////////////////////
  6. #define FORCE_PARTICLES_INTO_XY_PLANE // Define this for xy (ground) aligned instead of screen facing particles
  7. #include "GpuParticle.fx"