ObjectsAlliedTread.fx 443 B

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  1. //////////////////////////////////////////////////////////////////////////////
  2. // ©2006 Electronic Arts Inc
  3. //
  4. // FX Shader for GDI vehicles and structures. GDI infantry should use Infantry.fx
  5. //////////////////////////////////////////////////////////////////////////////
  6. #define SUPPORT_RECOLORING 1
  7. #define SUPPORT_SPECMAP 1
  8. #define SUPPORT_SSAO 1
  9. #define SUPPORT_TREAD_SCROLLING 1
  10. #define MATERIAL_PARAMS_ALLIED 1
  11. #include "Objects.fxh"