ObjectsChronoRift.fx 473 B

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  1. //////////////////////////////////////////////////////////////////////////////
  2. // ©2008 Electronic Arts Inc
  3. //
  4. // FX Shader for vehicles and structures when they are Chrono Phased.
  5. //////////////////////////////////////////////////////////////////////////////
  6. #define SUPPORT_ALTMAPPING 1 // Defined to change mapping coords if using Iron Curtain or Chrono Rift
  7. #define SUPPORT_CHRONORIFT 1 // Defined to change appearance of object to invulnerable
  8. #include "Objects.fxh"