- //////////////////////////////////////////////////////////////////////////////
- // ©2008 Electronic Arts Inc
- //
- // FX Shader for vehicles and structures when they are Chrono Phased.
- //////////////////////////////////////////////////////////////////////////////
- #define SUPPORT_ALTMAPPING 1 // Defined to change mapping coords if using Iron Curtain or Chrono Rift
- #define SUPPORT_CHRONORIFT 1 // Defined to change appearance of object to invulnerable
- #include "Objects.fxh"
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