- //////////////////////////////////////////////////////////////////////////////
- // ©2008 Electronic Arts Inc
- //
- // FX shader for vehicles crushed by Yuriko's special ability
- //////////////////////////////////////////////////////////////////////////////
- #define SUPPORT_RECOLORING 1
- #define SUPPORT_SPECMAP 1
- #define SUPPORT_CRUSHED 1 // Defined to change the vertex shader over time to a crushed object from Yuriko
- #include "Objects.fxh"
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