ObjectsJapan.fx 423 B

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  1. //////////////////////////////////////////////////////////////////////////////
  2. // ©2006 Electronic Arts Inc
  3. //
  4. // FX Shader for GDI vehicles and structures. GDI infantry should use Infantry.fx
  5. //////////////////////////////////////////////////////////////////////////////
  6. #define SUPPORT_RECOLORING 1
  7. #define SUPPORT_SPECMAP 1
  8. #define SUPPORT_SSAO 1 // enable SSAO
  9. #define MATERIAL_PARAMS_JAPAN 1
  10. #include "Objects.fxh"