BaseParachute.xml 848 B

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  1. <?xml version="1.0" encoding="us-ascii"?>
  2. <AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  3. <Tags/>
  4. <Includes/>
  5. <GameObject
  6. id="BaseParachute"
  7. EditorName="BaseParachute"
  8. CommandSet="EmptyCommandSet"
  9. IsTrainable="false"
  10. KindOf="INERT UNATTACKABLE NOT_AUTOACQUIRABLE NO_COLLIDE">
  11. <DisplayName>BaseParachute</DisplayName>
  12. <ArmorSet
  13. Armor="NoArmor" />
  14. <Draws>
  15. </Draws>
  16. <Behaviors>
  17. <LifetimeUpdate
  18. id="ModuleTag_LifetimeUpdate"
  19. MinLifetime="3.6s"
  20. MaxLifetime="3.6s" />
  21. <DestroyDie
  22. id="ModuleTag_Death">
  23. <DieMuxData
  24. DeathTypes="ALL" />
  25. </DestroyDie>
  26. </Behaviors>
  27. <Body>
  28. <PropBody
  29. id="ModuleTag_Body" />
  30. </Body>
  31. <CrusherInfo
  32. id="id_CrusherInfo"
  33. CrusherLevel="0"
  34. CrushableLevel="0" />
  35. </GameObject>
  36. </AssetDeclaration>