BaseSimulatedProp.xml 1010 B

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  3. <Tags/>
  4. <Includes>
  5. <Include
  6. type="instance"
  7. source="DATA:GlobalData/GlobalDefines.xml" />
  8. </Includes>
  9. <GameObject
  10. id="BaseSimulatedProp"
  11. KindOf="=$BASE_SIMULATED_PROP_KINDOF"
  12. Side="Civilian"
  13. IsTrainable="false"
  14. EditorName="BaseSimulatedProp"
  15. EditorSorting="MISC_MAN_MADE"
  16. Browser="MISC_MAN_MADE">
  17. <DisplayName>Prop</DisplayName>
  18. <ArmorSet
  19. Armor="NoArmor" />
  20. <Draws/>
  21. <Behaviors>
  22. <EnableDynamicsCollide
  23. id="ModuleTag_EnableDynamics"/>
  24. <!-- disappear when built on. -->
  25. <SlowDeath
  26. id="ModuleTag_SlowDeath"
  27. SinkDelay="0.0s"
  28. SinkRate="3.0"
  29. DestructionDelay="8s">
  30. <DieMuxData
  31. DeathTypes="TOPPLED" />
  32. </SlowDeath>
  33. </Behaviors>
  34. <Body>
  35. <PropBody
  36. id="DefaultBody"/>
  37. </Body>
  38. <CrusherInfo
  39. id="id_CrusherInfo"
  40. CrushableLevel="0" />
  41. </GameObject>
  42. </AssetDeclaration>