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- <?xml version="1.0" encoding="us-ascii"?>
- <AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
- <Tags></Tags>
- <Includes>
- </Includes>
- <GameObject
- id="BaseTreeCrusher"
- EditorSorting="MISC_MAN_MADE"
- TransportSlotCount="0"
- RadarPriority="NOT_ON_RADAR"
- IsTrainable="false"
- KindOf="UNATTACKABLE NOT_AUTOACQUIRABLE"
- EditorName="BaseTreeCrusher">
- <DisplayName>BaseTreeCrusher</DisplayName>
- <ArmorSet
- Armor="NoArmor" />
- <Draws>
- <ScriptedModelDraw
- id="ModuleTag_Draw">
- <ModelConditionState
- ParseCondStateType="PARSE_DEFAULT">
- <Model Name="" />
- </ModelConditionState>
- </ScriptedModelDraw>
- </Draws>
- <Behaviors>
- <LifetimeUpdate
- id="ModuleTag_LifetimeUpdate"
- MinLifetime="0.5s"
- MaxLifetime="0.5s" />
- <DestroyDie
- id="ModuleTag_Die">
- <DieMuxData
- DeathTypes="ALL" />
- </DestroyDie>
- </Behaviors>
- <Body>
- <ActiveBody
- id="ModuleTag_Body"
- MaxHealth="9999999.0" />
- </Body>
- <!-- overring objects will need to add geometry -->
- <CrusherInfo
- id="id_CrusherInfo"
- CrusherLevel="0"
- CrushEqualLevelProps="true"
- CrushableLevel="0" />
- </GameObject>
- </AssetDeclaration>
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