AttributeModifiers_EP1.xml 5.0 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178
  1. <?xml version="1.0" encoding="utf-8"?>
  2. <AssetDeclaration xmlns="uri:ea.com:eala:asset">
  3. <Tags />
  4. <Includes>
  5. <Include
  6. type="all"
  7. source="DATA:GlobalData/GlobalDefines.xml" />
  8. </Includes>
  9. <!-- ***** Allied ***** -->
  10. <!-- ***** Soviet ***** -->
  11. <!-- RA3EP1 - used by SovietDesolatorInfantry to trigger the goo stuck on a unit to instantly explode -->
  12. <AttributeModifier
  13. id="AttributeModifier_TriggerBlatExplosion"
  14. Category="NONE"
  15. ObjectStatusToSet="BLAT_TRIGGER"
  16. Duration="0.25s">
  17. </AttributeModifier>
  18. <AttributeModifier
  19. id="AttributeModifier_SovietGrinderTriggerNitrousBoost"
  20. Category="NONE"
  21. Duration="5s"
  22. ModelConditionsSet="USER_6">
  23. <Modifier Type="SPEED" Value="200%"/>
  24. </AttributeModifier>
  25. <AttributeModifier
  26. id="AttributeModifier_SovietDesolatorInfantryBlatSlowdown"
  27. Category="NONE"
  28. Duration="1s">
  29. <Modifier Type="SPEED" Value="50%"/>
  30. <Modifier Type="RADIATION_ARMOR" Value="100%"/>
  31. </AttributeModifier>
  32. <AttributeModifier
  33. id="AttributeModifier_50PercentSlower"
  34. Category="NONE"
  35. Duration="1s">
  36. <Modifier Type="SPEED" Value="50%"/>
  37. </AttributeModifier>
  38. <!-- ***** Japan ***** -->
  39. <AttributeModifier
  40. id="AttributeModifier_JapanFortressShipTransformation"
  41. Category="NONE"
  42. ModelConditionsSet="USER_3 TAKING_OFF"
  43. Duration="=$JAPAN_FORTRESS_UNPACK_TIME">
  44. </AttributeModifier>
  45. <AttributeModifier
  46. id="AttributeModifer_JapanNavalPower_JapanFortressShip"
  47. Category="NONE"
  48. StartFX="FX_JAP_FortifyFleetUpgrade">
  49. <Modifier Type="ARMOR" Value="75%"/>
  50. <Modifier Type="SPEED" Value="125%"/>
  51. <Modifier Type="SHROUD_CLEARING" Value="125%"/>
  52. </AttributeModifier>
  53. <!-- ***** Yuriko ***** -->
  54. <AttributeModifier
  55. id="AttributeModifier_YurikoBase"
  56. StartFX="FX_YurikoPowerUp">
  57. </AttributeModifier>
  58. <AttributeModifier
  59. id="AttributeModifier_YurikoBaseAura"
  60. Duration="0.5s">
  61. </AttributeModifier>
  62. <!-- REMINDER: These modifiers are intended to stack. -->
  63. <AttributeModifier
  64. id="AttributeModifier_YurikoSpeed01"
  65. inheritFrom="AttributeModifier_YurikoBase">
  66. <Modifier Type="SPEED" Value="115%"/>
  67. </AttributeModifier>
  68. <AttributeModifier
  69. id="AttributeModifier_YurikoSpeed02"
  70. inheritFrom="AttributeModifier_YurikoBase">
  71. <Modifier Type="SPEED" Value="115%"/>
  72. </AttributeModifier>
  73. <AttributeModifier
  74. id="AttributeModifier_YurikoHealth01"
  75. inheritFrom="AttributeModifier_YurikoBase">
  76. <Modifier Type="HEALTH_MULT" Value="115%"/>
  77. </AttributeModifier>
  78. <AttributeModifier
  79. id="AttributeModifier_YurikoHealth02"
  80. inheritFrom="AttributeModifier_YurikoBase">
  81. <Modifier Type="HEALTH_MULT" Value="115%"/>
  82. </AttributeModifier>
  83. <AttributeModifier
  84. id="AttributeModifier_YurikoAttackDamage01"
  85. inheritFrom="AttributeModifier_YurikoBase">
  86. <Modifier Type="DAMAGE_MULT" Value="125%"/>
  87. </AttributeModifier>
  88. <AttributeModifier
  89. id="AttributeModifier_YurikoAttackDamage02"
  90. inheritFrom="AttributeModifier_YurikoBase">
  91. <Modifier Type="DAMAGE_MULT" Value="125%"/>
  92. </AttributeModifier>
  93. <AttributeModifier
  94. id="AttributeModifier_YurikoSpeed01_Aura"
  95. inheritFrom="AttributeModifier_YurikoBaseAura">
  96. <Modifier Type="SPEED" Value="115%"/>
  97. </AttributeModifier>
  98. <AttributeModifier
  99. id="AttributeModifier_YurikoSpeed02_Aura"
  100. inheritFrom="AttributeModifier_YurikoBaseAura">
  101. <Modifier Type="SPEED" Value="115%"/>
  102. </AttributeModifier>
  103. <AttributeModifier
  104. id="AttributeModifier_YurikoHealth01_Aura"
  105. inheritFrom="AttributeModifier_YurikoBaseAura">
  106. <Modifier Type="HEALTH_MULT" Value="115%"/>
  107. </AttributeModifier>
  108. <AttributeModifier
  109. id="AttributeModifier_YurikoHealth02_Aura"
  110. inheritFrom="AttributeModifier_YurikoBaseAura">
  111. <Modifier Type="HEALTH_MULT" Value="115%"/>
  112. </AttributeModifier>
  113. <AttributeModifier
  114. id="AttributeModifier_YurikoAttackDamage01_Aura"
  115. inheritFrom="AttributeModifier_YurikoBaseAura">
  116. <Modifier Type="DAMAGE_MULT" Value="125%"/>
  117. </AttributeModifier>
  118. <AttributeModifier
  119. id="AttributeModifier_YurikoAttackDamage02_Aura"
  120. inheritFrom="AttributeModifier_YurikoBaseAura">
  121. <Modifier Type="DAMAGE_MULT" Value="125%"/>
  122. </AttributeModifier>
  123. <AttributeModifier
  124. id="AttributeModifier_SpecialPowerInhibitor"
  125. Category="DEBUFF"
  126. Duration="1s"
  127. ModelConditionsSet="USER_10"
  128. ObjectStatusToSet="NO_SPECIAL_ABILITY">
  129. </AttributeModifier>
  130. <!-- does not need a duration because it will be manually removed by the yurikoshieldsphereupdate -->
  131. <AttributeModifier
  132. id="AttributeModifier_YurikoShieldShockwaveResist">
  133. <Modifier Type="RESIST_KNOCKBACK" Value="1000.0"/>
  134. </AttributeModifier>
  135. <AttributeModifier
  136. id="AttributeModifier_SecretFile"
  137. Category="NONE"
  138. ModelConditionsSet="USER_1">
  139. </AttributeModifier>
  140. <!-- Special Iron Curtain for Behind the Iron Curtain Commander's Challenge -->
  141. <AttributeModifier
  142. id="AttributeModifier_IronCurtainNOFX"
  143. Category="NONE"
  144. ObjectStatusToSet="NO_BRIBE UNDER_IRON_CURTAIN"
  145. ModelConditionsSet="IRONCURTAIN"
  146. Shader="ShaderOverride_ObjectsIronCurtain"
  147. EndFX="FX_IronCurtainHitEnd"
  148. Duration="20s">
  149. <Modifier Type="INVULNERABLE" Value="100%"/>
  150. </AttributeModifier>
  151. </AssetDeclaration>