UnitAbilityButtonTemplates_EP1.xml 4.2 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <AssetDeclaration xmlns="uri:ea.com:eala:asset">
  3. <Tags />
  4. <Includes>
  5. </Includes>
  6. <!-- ******** Allied ********-->
  7. <UnitAbilityButtonTemplate
  8. id="MouseButtonCryoLeap"
  9. LogicCommand="Command_ActivateCryoLeapSpecialPower">
  10. <Data>
  11. <TargetedSpecialPower
  12. StateData="ButtonStateAbilityCryoLeap"
  13. ValidTargetCursor="TargetAbility"/>
  14. </Data>
  15. </UnitAbilityButtonTemplate>
  16. <UnitAbilityButtonTemplate
  17. id="MouseButtonToggleAlliedGunship"
  18. LogicCommand="Command_ToggleAlliedGunshipAircraft">
  19. <Data>
  20. <ToggleSpecialPower>
  21. <StateData>ButtonStateAbilityToggleAlliedGunship</StateData>
  22. <StateData>ButtonStateAbilityToggleAlliedGunshipAutoCannon</StateData>
  23. </ToggleSpecialPower>
  24. </Data>
  25. </UnitAbilityButtonTemplate>
  26. <UnitAbilityButtonTemplate
  27. id="MouseButtonToggleAlliedSiegeArtillery"
  28. LogicCommand="Command_ToggleAlliedArtilleryVehicle">
  29. <Data>
  30. <ToggleSpecialPower>
  31. <StateData>ButtonStateAbilityToggleAlliedArtillerySiegeWeapon</StateData>
  32. <StateData>ButtonStateAbilityToggleAlliedArtilleryAutoCannon</StateData>
  33. </ToggleSpecialPower>
  34. </Data>
  35. </UnitAbilityButtonTemplate>
  36. <UnitAbilityButtonTemplate
  37. id="MouseButtonAlliedFutureTankLaserWeapon"
  38. LogicCommand="Command_AlliedFutureTankLaserWeapon">
  39. <Data>
  40. <TargetedSpecialPower
  41. StateData="ButtonStateAbilityAlliedFutureTankLaserWeapon"
  42. ValidTargetCursor="TargetAbility"/>
  43. </Data>
  44. </UnitAbilityButtonTemplate>
  45. <!-- ******** Soviet ********-->
  46. <UnitAbilityButtonTemplate
  47. id="MouseButtonLeapDeploy"
  48. LogicCommand="Command_ActivateLeapDeploySpecialPower">
  49. <Data>
  50. <Unpack
  51. StateData="ButtonStateAbilityLeapDeploy"/>
  52. </Data>
  53. </UnitAbilityButtonTemplate>
  54. <UnitAbilityButtonTemplate
  55. id="MouseButtonToggleDesolatorWeaponMode"
  56. LogicCommand="Command_ToggleDesolatorWeaponMode">
  57. <Data>
  58. <ToggleSpecialPower>
  59. <StateData>ButtonStateAbilityToggleDesolatorWeaponMode</StateData>
  60. <StateData>ButtonStateAbilityToggleDesolatorWeaponModeOff</StateData>
  61. </ToggleSpecialPower>
  62. </Data>
  63. </UnitAbilityButtonTemplate>
  64. <UnitAbilityButtonTemplate
  65. id="MouseButtonGrinderNitrousBoostPower"
  66. LogicCommand="Command_ActivateGrinderNitrousBoostSpecialPower">
  67. <Data>
  68. <SpecialPower
  69. StateData="ButtonStateAbilityGrinderNitrousBoost"/>
  70. </Data>
  71. </UnitAbilityButtonTemplate>
  72. <UnitAbilityButtonTemplate
  73. id="MouseButtonToggleSovietMortarcycle"
  74. LogicCommand="Command_ToggleSovietMortarcycle">
  75. <Data>
  76. <ToggleSpecialPower>
  77. <StateData>ButtonStateAbilityToggleSovietMortarcycleMortar</StateData>
  78. <StateData>ButtonStateAbilityToggleSovietMortarcycleMolotov</StateData>
  79. </ToggleSpecialPower>
  80. </Data>
  81. </UnitAbilityButtonTemplate>
  82. <!-- ******** Japan ********-->
  83. <UnitAbilityButtonTemplate
  84. id="MouseButtonLaserGlaiveBlast"
  85. LogicCommand="Command_ActivateLaserGlaiveBlastSpecialPower">
  86. <Data>
  87. <TargetedSpecialPower
  88. StateData="ButtonStateAbilityLaserGlaiveBlast"
  89. ValidTargetCursor="TargetAbility"/>
  90. </Data>
  91. </UnitAbilityButtonTemplate>
  92. <UnitAbilityButtonTemplate
  93. id="MouseButtonArcherArrowBarrage"
  94. LogicCommand="Command_ArcherArrowBarrageSpecialPower">
  95. <Data>
  96. <TargetedSpecialPower
  97. RadiusCursor="Target_Japan_ArcherBarrage"
  98. StateData="ButtonStateAbilityArcherArrowBarrage"/>
  99. </Data>
  100. </UnitAbilityButtonTemplate>
  101. <UnitAbilityButtonTemplate
  102. id="MouseButtonToggleJapanFortressShipTransformMode"
  103. LogicCommand="Command_ToggleJapanFortressShipTransformMode">
  104. <Data>
  105. <ToggleSpecialPower>
  106. <StateData>ButtonStateAbilityToggleJapanFortressShipTransformAircraftMode</StateData>
  107. <StateData>ButtonStateAbilityToggleJapanFortressShipTransformShipMode</StateData>
  108. </ToggleSpecialPower>
  109. </Data>
  110. </UnitAbilityButtonTemplate>
  111. <UnitAbilityButtonTemplate
  112. id="MouseButtonJapanFortressShipEggUnpack"
  113. LogicCommand="Command_UnPackJapanFortressShipEgg">
  114. <Data>
  115. <Unpack
  116. StateData="ButtonStateAbilityJapanFortressShipEggUnpack"/>
  117. </Data>
  118. </UnitAbilityButtonTemplate>
  119. <UnitAbilityButtonTemplate
  120. id="ButtonPsyonicBlast_EP1"
  121. LogicCommand="Command_PsyonicBlastSpecialPower_EP1">
  122. <Data>
  123. <SpecialPower
  124. StateData="ButtonStateAbilityPsyonicBlast_EP1"/>
  125. </Data>
  126. </UnitAbilityButtonTemplate>
  127. </AssetDeclaration>