BBField_PlateOpen02.xml 2.0 KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  3. <Includes>
  4. <Include source="art:fxsmoke2x2_02.xml" type="instance"/>
  5. <Include source="art:fxsmoke2x2_02_nrm.xml" type="instance"/>
  6. </Includes>
  7. <FXParticleSystemTemplate ParticleTexture="FXSmoke2x2_02" PerParticleAttachedSystem="" Priority="MEDIUM_OR_ABOVE" Shader="ALPHA" SortLevel="3" SystemLifetime="3" Type="GPU_PARTICLE" id="BBField_PlateOpen02">
  8. <Lifetime High="50" Low="30"/>
  9. <Size High="10" Low="5"/>
  10. <BurstCount High="30" Low="15"/>
  11. <InitialDelay High="26" Low="26"/>
  12. <Alphas>
  13. <Alpha Frame="2" High="0.2" Low="0.2" RelativeAge="4"/>
  14. <Alpha Frame="3" High="0" Low="0" RelativeAge="100"/>
  15. </Alphas>
  16. <Colors>
  17. <Color Frame="1" RelativeAge="0">
  18. <Color b="0.282353" g="0.435294" r="0.568628"/>
  19. </Color>
  20. <Color Frame="2" RelativeAge="5">
  21. <Color b="0.647059" g="0.717647" r="0.788235"/>
  22. </Color>
  23. <Color Frame="3" RelativeAge="100">
  24. <Color b="0.619608" g="0.737255" r="0.811765"/>
  25. </Color>
  26. </Colors>
  27. <Physics>
  28. <Default Gravity="-0.01">
  29. <VelocityDamping High="0.85" Low="0.8"/>
  30. <DriftVelocity x="0.2" y="0" z="0.3"/>
  31. </Default>
  32. </Physics>
  33. <Draw>
  34. <Gpu DetailTexture="FXSmoke2x2_02_NRM" FramesPerRow="2" RandTex="1" Shader="gpuparticlenormalmap.fx" SpeedMultiplier="0.001" TotalFrames="4"/>
  35. </Draw>
  36. <Volume>
  37. <Cylinder IsHollow="true" Radius="1">
  38. <Offset x="0" y="0" z="-1"/>
  39. </Cylinder>
  40. </Volume>
  41. <Velocity>
  42. <Outward>
  43. <Speed High="4" Low="2"/>
  44. <OtherSpeed High="3" Low="1"/>
  45. </Outward>
  46. </Velocity>
  47. <Event/>
  48. <Update>
  49. <Default>
  50. <SizeRate High="0.8" Low="0.3"/>
  51. <SizeRateDamping High="0.95" Low="0.95"/>
  52. <AngleZ High="7" Low="0"/>
  53. <AngleXY High="45" Low="0"/>
  54. <AngularRateXY High="0.02" Low="0.01"/>
  55. <AngularDampingXY High="0.95" Low="0.9"/>
  56. </Default>
  57. </Update>
  58. </FXParticleSystemTemplate>
  59. </AssetDeclaration>