BombTest2.xml 1.8 KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  3. <Includes>
  4. <Include source="art:fxsmokeswirl.xml" type="instance"/>
  5. <Include source="art:fxabaloneenv2.xml" type="instance"/>
  6. </Includes>
  7. <FXParticleSystemTemplate ParticleTexture="FXSmokeSwirl" PerParticleAttachedSystem="" Priority="VERY_LOW_OR_ABOVE" Shader="ALPHA" SystemLifetime="18" Type="GPU_PARTICLE" id="BombTest2">
  8. <Lifetime High="25" Low="25"/>
  9. <Size High="1" Low="1"/>
  10. <BurstCount High="2" Low="1"/>
  11. <InitialDelay High="15" Low="15"/>
  12. <Alphas>
  13. <Alpha Frame="2" High="0.5" Low="0.5" RelativeAge="9"/>
  14. <Alpha Frame="3" High="0.5" Low="0.5" RelativeAge="75"/>
  15. <Alpha Frame="4" High="0" Low="0" RelativeAge="100"/>
  16. </Alphas>
  17. <Colors>
  18. <Color Frame="1" RelativeAge="0">
  19. <Color b="1" g="1" r="1"/>
  20. </Color>
  21. <Color Frame="2" RelativeAge="50">
  22. <Color b="1" g="1" r="1"/>
  23. </Color>
  24. <Color Frame="3" RelativeAge="75">
  25. <Color b="0.364706" g="0.364706" r="0.364706"/>
  26. </Color>
  27. <Color Frame="4" RelativeAge="100">
  28. <Color b="0.411765" g="0.411765" r="0.411765"/>
  29. </Color>
  30. </Colors>
  31. <Physics>
  32. <Default>
  33. <VelocityDamping High="0.875" Low="0.875"/>
  34. </Default>
  35. </Physics>
  36. <Draw>
  37. <Gpu DetailTexture="FXAbaloneEnv2" Shader="GPUFXBombTest.fx" SpeedMultiplier="1"/>
  38. </Draw>
  39. <Volume>
  40. <Sphere IsHollow="false" Radius="15"/>
  41. </Volume>
  42. <Velocity>
  43. <Ortho>
  44. <Position>
  45. <x High="1" Low="-1"/>
  46. <y High="1" Low="-1"/>
  47. <z High="8" Low="3"/>
  48. </Position>
  49. </Ortho>
  50. </Velocity>
  51. <Event/>
  52. <Update>
  53. <Default>
  54. <SizeRate High="2.5" Low="1.5"/>
  55. <SizeRateDamping High="0.95" Low="0.95"/>
  56. <AngleZ High="7" Low="0"/>
  57. <AngularDampingXY High="1" Low="1"/>
  58. </Default>
  59. </Update>
  60. </FXParticleSystemTemplate>
  61. </AssetDeclaration>