BuildingSteam.xml 1.7 KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  3. <Includes>
  4. <Include source="art:fxsteam.xml" type="instance"/>
  5. </Includes>
  6. <FXParticleSystemTemplate IsParticleUpTowardsEmitter="true" ParticleTexture="FXSteam" PerParticleAttachedSystem="" Priority="MEDIUM_OR_ABOVE" Shader="ALPHA" SortLevel="1" Type="GPU_PARTICLE" id="BuildingSteam">
  7. <Lifetime High="50" Low="10"/>
  8. <Size High="3" Low="0"/>
  9. <BurstCount High="5" Low="2"/>
  10. <Alphas>
  11. <Alpha Frame="1" High="1" Low="1" RelativeAge="0"/>
  12. <Alpha Frame="2" High="1" Low="1" RelativeAge="50"/>
  13. <Alpha Frame="3" High="0" Low="0" RelativeAge="100"/>
  14. </Alphas>
  15. <Colors>
  16. <Color Frame="1" RelativeAge="0">
  17. <Color b="1" g="1" r="1"/>
  18. </Color>
  19. <Color Frame="2" RelativeAge="50">
  20. <Color b="1" g="1" r="1"/>
  21. </Color>
  22. <Color Frame="3" RelativeAge="100">
  23. <Color b="1" g="1" r="1"/>
  24. </Color>
  25. </Colors>
  26. <Wind PingPongEndAngleMin="5.49779"/>
  27. <Physics>
  28. <Default>
  29. <VelocityDamping High="0.8" Low="0.7"/>
  30. <DriftVelocity x="0.1" y="0" z="0"/>
  31. </Default>
  32. </Physics>
  33. <Draw>
  34. <Gpu SpeedMultiplier="1"/>
  35. </Draw>
  36. <Volume>
  37. <Cylinder>
  38. <Offset x="0" y="0" z="0"/>
  39. </Cylinder>
  40. </Volume>
  41. <Velocity>
  42. <Ortho>
  43. <Position>
  44. <x High="3" Low="0"/>
  45. <y High="0.5" Low="-0.5"/>
  46. <z High="0.5" Low="-0.5"/>
  47. </Position>
  48. </Ortho>
  49. </Velocity>
  50. <Event/>
  51. <Update>
  52. <Default>
  53. <SizeRate High="0.5" Low="0.1"/>
  54. <SizeRateDamping High="0.9" Low="0.8"/>
  55. <AngleZ High="7" Low="0"/>
  56. <AngularRateZ High="0.25" Low="-0.25"/>
  57. <AngularDampingXY High="1" Low="1"/>
  58. </Default>
  59. </Update>
  60. </FXParticleSystemTemplate>
  61. </AssetDeclaration>