BulletHitSniperFlash.xml 1.3 KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  3. <Includes>
  4. <Include source="art:fxlenzflare03.xml" type="instance"/>
  5. </Includes>
  6. <FXParticleSystemTemplate ParticleTexture="FXLenzFlare03" PerParticleAttachedSystem="" Priority="HIGH_OR_ABOVE" SortLevel="1" SystemLifetime="1" Type="GPU_PARTICLE" id="BulletHitSniperFlash">
  7. <Lifetime High="4" Low="4"/>
  8. <Size High="20" Low="20"/>
  9. <BurstCount High="1" Low="1"/>
  10. <Colors>
  11. <Color Frame="1" RelativeAge="0">
  12. <Color b="0.337255" g="0.670588" r="0.972549"/>
  13. </Color>
  14. <Color Frame="2" RelativeAge="100">
  15. <Color b="0" g="0" r="0"/>
  16. </Color>
  17. <ColorScale High="3" Low="3"/>
  18. </Colors>
  19. <Physics>
  20. <Default>
  21. <VelocityDamping High="0.9" Low="0.9"/>
  22. </Default>
  23. </Physics>
  24. <Draw>
  25. <Gpu SpeedMultiplier="1"/>
  26. </Draw>
  27. <Volume>
  28. <Sphere IsHollow="false" Radius="0"/>
  29. </Volume>
  30. <Velocity>
  31. <Ortho>
  32. <Position>
  33. <x High="0" Low="0"/>
  34. <y High="0" Low="0"/>
  35. <z High="0" Low="0"/>
  36. </Position>
  37. </Ortho>
  38. </Velocity>
  39. <Event/>
  40. <Update>
  41. <Default>
  42. <SizeRate High="3" Low="3"/>
  43. <SizeRateDamping High="1" Low="1"/>
  44. <AngleZ High="7" Low="0"/>
  45. <AngularDampingXY High="1" Low="1"/>
  46. </Default>
  47. </Update>
  48. </FXParticleSystemTemplate>
  49. </AssetDeclaration>