CHRONOSPHERE.xml 2.0 KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  3. <Includes>
  4. <Include source="art:fxchronosphere.w3x" type="instance"/>
  5. </Includes>
  6. <FXParticleSystemTemplate Drawable="FXChronoSphere" PerParticleAttachedSystem="" Priority="HIGH_OR_ABOVE" Shader="W3D_ALPHA" SystemLifetime="1" Type="DRAWABLE" id="ChronoSphere">
  7. <Lifetime High="25" Low="25"/>
  8. <BurstCount High="2" Low="2"/>
  9. <Alphas>
  10. <Alpha Frame="2" High="1" Low="1" RelativeAge="9"/>
  11. <Alpha Frame="3" High="0" Low="0" RelativeAge="100"/>
  12. </Alphas>
  13. <Colors>
  14. <Color Frame="1" RelativeAge="0">
  15. <Color b="0.023529" g="0" r="0.92549"/>
  16. </Color>
  17. <Color Frame="2" RelativeAge="50">
  18. <Color b="1" g="0.984314" r="0.992157"/>
  19. </Color>
  20. <Color Frame="3" RelativeAge="100">
  21. <Color b="0" g="0" r="0"/>
  22. </Color>
  23. </Colors>
  24. <Physics>
  25. <Default>
  26. <VelocityDamping High="1" Low="1"/>
  27. </Default>
  28. </Physics>
  29. <Draw>
  30. <RenderObject>
  31. <ObjectSet/>
  32. <ObjectSet/>
  33. <ObjectSet/>
  34. </RenderObject>
  35. </Draw>
  36. <Volume>
  37. <Cylinder>
  38. <Offset x="0" y="0" z="15"/>
  39. </Cylinder>
  40. </Volume>
  41. <Velocity>
  42. <Ortho>
  43. <Position>
  44. <x High="0" Low="0"/>
  45. <y High="0" Low="0"/>
  46. <z High="0" Low="0"/>
  47. </Position>
  48. </Ortho>
  49. </Velocity>
  50. <Event/>
  51. <Update>
  52. <RenderObject Rotation="ROTATE_IN_WORLD_SPACE">
  53. <AngleX High="0.1" Low="-0.1"/>
  54. <AngleY High="0.1" Low="-0.1"/>
  55. <AngleZ High="7" Low="-7"/>
  56. <AngularDamping High="1" Low="1"/>
  57. <StartSize>
  58. <x High="2.5" Low="2.5"/>
  59. <y High="2.5" Low="2.5"/>
  60. <z High="2.5" Low="2.5"/>
  61. </StartSize>
  62. <SizeRate>
  63. <x High="0" Low="0"/>
  64. <y High="0" Low="0"/>
  65. <z High="0" Low="0"/>
  66. </SizeRate>
  67. <SizeDamping>
  68. <x High="1" Low="1"/>
  69. <y High="1" Low="1"/>
  70. <z High="1" Low="1"/>
  71. </SizeDamping>
  72. </RenderObject>
  73. </Update>
  74. </FXParticleSystemTemplate>
  75. </AssetDeclaration>