Chevron01.xml 2.0 KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  3. <Includes>
  4. <Include source="art:fxchevron1.w3x" type="instance"/>
  5. </Includes>
  6. <FXParticleSystemTemplate Drawable="FXCHEVRON1" PerParticleAttachedSystem="" Priority="VERY_LOW_OR_ABOVE" Shader="W3D_ALPHA" SystemLifetime="1" Type="DRAWABLE" id="Chevron01">
  7. <Lifetime High="55" Low="55"/>
  8. <Size High="1" Low="1"/>
  9. <BurstCount High="1" Low="1"/>
  10. <InitialDelay High="5" Low="5"/>
  11. <Alphas>
  12. <Alpha Frame="1" High="1" Low="1" RelativeAge="0"/>
  13. <Alpha Frame="2" High="0" Low="0" RelativeAge="100"/>
  14. </Alphas>
  15. <Colors>
  16. <Color Frame="1" RelativeAge="0">
  17. <Color b="1" g="1" r="1"/>
  18. </Color>
  19. <Color Frame="2" RelativeAge="100">
  20. <Color b="0" g="0" r="0"/>
  21. </Color>
  22. <Color Frame="3" RelativeAge="200">
  23. <Color b="0" g="0" r="0"/>
  24. </Color>
  25. </Colors>
  26. <Physics>
  27. <Default Gravity="0.1">
  28. <VelocityDamping High="0.92" Low="0.92"/>
  29. </Default>
  30. </Physics>
  31. <Draw>
  32. <RenderObject>
  33. <ObjectSet/>
  34. <ObjectSet/>
  35. <ObjectSet/>
  36. </RenderObject>
  37. </Draw>
  38. <Volume>
  39. <Cylinder>
  40. <Offset x="0" y="0" z="25"/>
  41. </Cylinder>
  42. </Volume>
  43. <Velocity>
  44. <Ortho>
  45. <Position>
  46. <x High="0" Low="0"/>
  47. <y High="0" Low="0"/>
  48. <z High="5" Low="5"/>
  49. </Position>
  50. </Ortho>
  51. </Velocity>
  52. <Event/>
  53. <Update>
  54. <RenderObject Rotation="ROTATE_IN_WORLD_SPACE">
  55. <AngleZ High="7" Low="-7"/>
  56. <AngularRateZ High="-0.15" Low="-0.15"/>
  57. <AngularDamping High="1" Low="1"/>
  58. <StartSize>
  59. <x High="0.25" Low="0.25"/>
  60. <y High="0.25" Low="0.25"/>
  61. <z High="0.25" Low="0.25"/>
  62. </StartSize>
  63. <SizeRate>
  64. <x High="0" Low="0"/>
  65. <y High="0" Low="0"/>
  66. <z High="0" Low="0"/>
  67. </SizeRate>
  68. <SizeDamping>
  69. <x High="0" Low="0"/>
  70. <y High="0" Low="0"/>
  71. <z High="0" Low="0"/>
  72. </SizeDamping>
  73. </RenderObject>
  74. </Update>
  75. </FXParticleSystemTemplate>
  76. </AssetDeclaration>