FireTest2.xml 1.6 KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  3. <Includes>
  4. <Include source="art:fxfire02.xml" type="instance"/>
  5. </Includes>
  6. <FXParticleSystemTemplate ParticleTexture="FXFire02" PerParticleAttachedSystem="" Priority="VERY_LOW_OR_ABOVE" Shader="ALPHA" SystemLifetime="1" Type="GPU_PARTICLE" id="FireTest2">
  7. <Lifetime High="150" Low="150"/>
  8. <Size High="100" Low="100"/>
  9. <BurstCount High="1" Low="1"/>
  10. <Alphas>
  11. <Alpha Frame="1" High="1" Low="1" RelativeAge="0"/>
  12. <Alpha Frame="2" High="1" Low="1" RelativeAge="50"/>
  13. <Alpha Frame="3" High="1" Low="1" RelativeAge="100"/>
  14. </Alphas>
  15. <Colors>
  16. <Color Frame="1" RelativeAge="0">
  17. <Color b="1" g="1" r="1"/>
  18. </Color>
  19. <Color Frame="2" RelativeAge="9.999999">
  20. <Color b="1" g="1" r="1"/>
  21. </Color>
  22. <Color Frame="3" RelativeAge="100">
  23. <Color b="1" g="1" r="1"/>
  24. </Color>
  25. </Colors>
  26. <Physics>
  27. <Default Swirly="true">
  28. <VelocityDamping High="0.001" Low="0"/>
  29. <DriftVelocity x="0.02" y="0.02" z="0.02"/>
  30. </Default>
  31. </Physics>
  32. <Draw>
  33. <Gpu FramesPerRow="6" GeometryType="TWO_CONCENTRIC_QUADS" SpeedMultiplier="1" TotalFrames="36"/>
  34. </Draw>
  35. <Volume>
  36. <Cylinder>
  37. <Offset x="750.000001" y="1000" z="150"/>
  38. </Cylinder>
  39. </Volume>
  40. <Velocity>
  41. <Outward>
  42. <Speed High="15" Low="5"/>
  43. <OtherSpeed High="0" Low="0"/>
  44. </Outward>
  45. </Velocity>
  46. <Event/>
  47. <Update>
  48. <Default>
  49. <SizeRateDamping High="1" Low="1"/>
  50. <AngularDampingXY High="1" Low="1"/>
  51. </Default>
  52. </Update>
  53. </FXParticleSystemTemplate>
  54. </AssetDeclaration>