InfantryFireDeath.xml 1.4 KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  3. <Includes>
  4. <Include source="art:fxfiregrid.xml" type="instance"/>
  5. </Includes>
  6. <FXParticleSystemTemplate ParticleTexture="FXFireGrid" PerParticleAttachedSystem="" Priority="VERY_LOW_OR_ABOVE" SortLevel="1" Type="GPU_PARTICLE" id="InfantryFireDeath">
  7. <Lifetime High="15" Low="15"/>
  8. <Size High="10" Low="5"/>
  9. <BurstCount High="3" Low="3"/>
  10. <Colors>
  11. <Color Frame="2" RelativeAge="25">
  12. <Color b="1" g="1" r="1"/>
  13. </Color>
  14. <Color Frame="3" RelativeAge="100">
  15. <Color b="0" g="0" r="0"/>
  16. </Color>
  17. </Colors>
  18. <Physics>
  19. <Default Gravity="0.1">
  20. <VelocityDamping High="0.99" Low="0.98"/>
  21. </Default>
  22. </Physics>
  23. <Draw>
  24. <Gpu FramesPerRow="4" RandTex="1" SpeedMultiplier="1" TotalFrames="16"/>
  25. </Draw>
  26. <Volume>
  27. <Line>
  28. <StartPoint x="-5" y="0" z="0"/>
  29. <EndPoint x="5" y="0" z="0"/>
  30. </Line>
  31. </Volume>
  32. <Velocity>
  33. <Ortho>
  34. <Position>
  35. <x High="0" Low="0"/>
  36. <y High="0" Low="0"/>
  37. <z High="0.5" Low="0.25"/>
  38. </Position>
  39. </Ortho>
  40. </Velocity>
  41. <Event/>
  42. <Update>
  43. <Default>
  44. <SizeRateDamping High="1" Low="1"/>
  45. <AngleZ High="7" Low="0"/>
  46. <AngularRateZ High="0.05" Low="-0.05"/>
  47. <AngularDamping High="1" Low="1"/>
  48. <AngularDampingXY High="1" Low="1"/>
  49. </Default>
  50. </Update>
  51. </FXParticleSystemTemplate>
  52. </AssetDeclaration>