JapanLaserHitFlash.xml 1.6 KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  3. <Includes>
  4. <Include source="art:fxlenzflare03.xml" type="instance"/>
  5. </Includes>
  6. <FXParticleSystemTemplate ParticleTexture="FXLenzFlare03" PerParticleAttachedSystem="" Priority="VERY_LOW_OR_ABOVE" SortLevel="1" SystemLifetime="20" Type="GPU_PARTICLE" id="JapanLaserHitFlash">
  7. <Lifetime High="3" Low="3"/>
  8. <Size High="40" Low="40"/>
  9. <BurstDelay High="6" Low="2"/>
  10. <BurstCount High="1" Low="1"/>
  11. <InitialDelay High="20" Low="20"/>
  12. <Colors>
  13. <Color Frame="1" RelativeAge="0">
  14. <Color b="0.741177" g="0.52549" r="0.509804"/>
  15. </Color>
  16. <Color Frame="2" RelativeAge="100">
  17. <Color b="0" g="0" r="0"/>
  18. </Color>
  19. <ColorScale High="4" Low="4"/>
  20. </Colors>
  21. <Physics>
  22. <Default>
  23. <VelocityDamping High="1" Low="1"/>
  24. </Default>
  25. </Physics>
  26. <Draw>
  27. <Gpu SpeedMultiplier="1"/>
  28. </Draw>
  29. <Volume>
  30. <Line>
  31. <StartPoint x="0" y="0" z="0"/>
  32. <EndPoint x="0" y="0" z="0"/>
  33. </Line>
  34. </Volume>
  35. <Velocity>
  36. <Ortho>
  37. <Position>
  38. <x High="0" Low="0"/>
  39. <y High="0" Low="0"/>
  40. <z High="0" Low="0"/>
  41. </Position>
  42. </Ortho>
  43. </Velocity>
  44. <Event/>
  45. <Update>
  46. <Default Rotation="ROTATE_IN_WORLD_SPACE">
  47. <SizeRate High="3" Low="3"/>
  48. <SizeRateDamping High="0.9" Low="0.8"/>
  49. <AngularRateZ High="0.1" Low="-0.1"/>
  50. <AngularDamping High="0.98" Low="0.98"/>
  51. <AngularDampingXY High="1" Low="1"/>
  52. </Default>
  53. </Update>
  54. </FXParticleSystemTemplate>
  55. </AssetDeclaration>