JapanLaserHitFlash2.xml 1.5 KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  3. <Includes>
  4. <Include source="art:fxlenzflare03.xml" type="instance"/>
  5. </Includes>
  6. <FXParticleSystemTemplate ParticleTexture="FXLenzFlare03" PerParticleAttachedSystem="" Priority="VERY_LOW_OR_ABOVE" SortLevel="1" SystemLifetime="1" Type="GPU_PARTICLE" id="JapanLaserHitFlash2">
  7. <Lifetime High="40" Low="30"/>
  8. <Size High="40" Low="40"/>
  9. <BurstCount High="1" Low="1"/>
  10. <Colors>
  11. <Color Frame="1" RelativeAge="0">
  12. <Color b="0.741177" g="0.52549" r="0.509804"/>
  13. </Color>
  14. <Color Frame="2" RelativeAge="100">
  15. <Color b="0" g="0" r="0"/>
  16. </Color>
  17. <ColorScale High="10" Low="10"/>
  18. </Colors>
  19. <Physics>
  20. <Default>
  21. <VelocityDamping High="1" Low="1"/>
  22. </Default>
  23. </Physics>
  24. <Draw>
  25. <Gpu SpeedMultiplier="1"/>
  26. </Draw>
  27. <Volume>
  28. <Line>
  29. <StartPoint x="0" y="0" z="0"/>
  30. <EndPoint x="0" y="0" z="0"/>
  31. </Line>
  32. </Volume>
  33. <Velocity>
  34. <Ortho>
  35. <Position>
  36. <x High="0" Low="0"/>
  37. <y High="0" Low="0"/>
  38. <z High="0" Low="0"/>
  39. </Position>
  40. </Ortho>
  41. </Velocity>
  42. <Event/>
  43. <Update>
  44. <Default Rotation="ROTATE_IN_WORLD_SPACE">
  45. <SizeRate High="-1" Low="-1"/>
  46. <SizeRateDamping High="1" Low="1"/>
  47. <AngularRateZ High="0.1" Low="-0.1"/>
  48. <AngularDamping High="0.98" Low="0.98"/>
  49. <AngularDampingXY High="1" Low="1"/>
  50. </Default>
  51. </Update>
  52. </FXParticleSystemTemplate>
  53. </AssetDeclaration>