JapanLaserHitShock.xml 1.8 KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  3. <Includes>
  4. <Include source="art:fxjapanlasermuzzle.w3x" type="instance"/>
  5. </Includes>
  6. <FXParticleSystemTemplate Drawable="FXJapanLaserMuzzle" PerParticleAttachedSystem="" Priority="MEDIUM_OR_ABOVE" Shader="W3D_ALPHA" SortLevel="1" SystemLifetime="10" Type="DRAWABLE" id="JapanLaserHitShock">
  7. <Lifetime High="40" Low="20"/>
  8. <BurstCount High="1" Low="1"/>
  9. <Alphas>
  10. <Alpha Frame="1" High="1" Low="1" RelativeAge="0"/>
  11. <Alpha Frame="2" High="0" Low="0" RelativeAge="100"/>
  12. </Alphas>
  13. <Colors>
  14. <Color Frame="1" RelativeAge="0">
  15. <Color b="1" g="1" r="1"/>
  16. </Color>
  17. <Color Frame="2" RelativeAge="100">
  18. <Color b="1" g="1" r="1"/>
  19. </Color>
  20. </Colors>
  21. <Physics>
  22. <Default>
  23. <VelocityDamping High="1" Low="1"/>
  24. </Default>
  25. </Physics>
  26. <Draw>
  27. <RenderObject>
  28. <ObjectSet/>
  29. <ObjectSet/>
  30. <ObjectSet/>
  31. </RenderObject>
  32. </Draw>
  33. <Volume>
  34. <Cylinder>
  35. <Offset x="0" y="0" z="0"/>
  36. </Cylinder>
  37. </Volume>
  38. <Velocity>
  39. <Ortho>
  40. <Position>
  41. <x High="0.001" Low="0.001"/>
  42. <y High="0" Low="0"/>
  43. <z High="0" Low="0"/>
  44. </Position>
  45. </Ortho>
  46. </Velocity>
  47. <Event/>
  48. <Update>
  49. <RenderObject Rotation="ROTATE_AROUND_VELOCITY">
  50. <AngleX High="7" Low="0"/>
  51. <AngularDamping High="0.95" Low="0.95"/>
  52. <StartSize>
  53. <x High="0" Low="0"/>
  54. <y High="0.5" Low="0.5"/>
  55. <z High="0.5" Low="0.5"/>
  56. </StartSize>
  57. <SizeRate>
  58. <x High="1" Low="1"/>
  59. <y High="0" Low="0"/>
  60. <z High="0" Low="0"/>
  61. </SizeRate>
  62. <SizeDamping>
  63. <x High="0.8" Low="0.4"/>
  64. <y High="0.8" Low="0.8"/>
  65. <z High="0.8" Low="0.8"/>
  66. </SizeDamping>
  67. </RenderObject>
  68. </Update>
  69. </FXParticleSystemTemplate>
  70. </AssetDeclaration>