JapanLockDownHit.xml 1.3 KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  3. <Includes>
  4. <Include source="art:fxjapanlasermuzzle.xml" type="instance"/>
  5. </Includes>
  6. <FXParticleSystemTemplate ParticleTexture="FXJapanLaserMuzzle" PerParticleAttachedSystem="" Priority="VERY_LOW_OR_ABOVE" SystemLifetime="1" Type="GPU_PARTICLE" id="JapanLockDownHit">
  7. <Lifetime High="50" Low="50"/>
  8. <Size High="40" Low="20"/>
  9. <BurstCount High="1.5" Low="0"/>
  10. <Colors>
  11. <Color Frame="2" RelativeAge="19.999998">
  12. <Color b="0.847059" g="0.733333" r="0.427451"/>
  13. </Color>
  14. <Color Frame="3" RelativeAge="100">
  15. <Color b="0" g="0" r="0"/>
  16. </Color>
  17. <ColorScale High="5" Low="2"/>
  18. </Colors>
  19. <Physics>
  20. <Default/>
  21. </Physics>
  22. <Draw>
  23. <Gpu RandTex="1" SingleRow="1" SpeedMultiplier="1"/>
  24. </Draw>
  25. <Volume>
  26. <Sphere IsHollow="true" Radius="1"/>
  27. </Volume>
  28. <Velocity>
  29. <Ortho>
  30. <Position>
  31. <x High="0" Low="0"/>
  32. <y High="0" Low="0"/>
  33. <z High="0" Low="0"/>
  34. </Position>
  35. </Ortho>
  36. </Velocity>
  37. <Event/>
  38. <Update>
  39. <Default>
  40. <SizeRate High="0.2" Low="-0.2"/>
  41. <SizeRateDamping High="1" Low="1"/>
  42. <AngleZ High="7" Low="0"/>
  43. <AngularDampingXY High="1" Low="1"/>
  44. </Default>
  45. </Update>
  46. </FXParticleSystemTemplate>
  47. </AssetDeclaration>