JapanPsyonicDraw.xml 1.7 KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  3. <Includes>
  4. <Include source="art:fxpsyonicendgeo.w3x" type="instance"/>
  5. </Includes>
  6. <FXParticleSystemTemplate Drawable="FXPSYONICENDGEO" PerParticleAttachedSystem="" Priority="MEDIUM_OR_ABOVE" Shader="W3D_ALPHA" SystemLifetime="1" Type="DRAWABLE" id="JapanPsyonicDraw">
  7. <Lifetime High="30" Low="30"/>
  8. <Alphas>
  9. <Alpha Frame="1" High="1" Low="1" RelativeAge="0"/>
  10. <Alpha Frame="2" High="1" Low="1" RelativeAge="50"/>
  11. <Alpha Frame="3" High="0" Low="0" RelativeAge="100"/>
  12. </Alphas>
  13. <Physics>
  14. <Default>
  15. <VelocityDamping High="1" Low="1"/>
  16. </Default>
  17. </Physics>
  18. <Draw>
  19. <RenderObject>
  20. <ObjectSet/>
  21. <ObjectSet/>
  22. <ObjectSet/>
  23. </RenderObject>
  24. </Draw>
  25. <Volume>
  26. <Cylinder>
  27. <Offset x="0" y="0" z="15"/>
  28. </Cylinder>
  29. </Volume>
  30. <Velocity>
  31. <Ortho>
  32. <Position>
  33. <x High="0" Low="0"/>
  34. <y High="0" Low="0"/>
  35. <z High="-0.1" Low="-0.1"/>
  36. </Position>
  37. </Ortho>
  38. </Velocity>
  39. <Event/>
  40. <Update>
  41. <RenderObject Rotation="ROTATE_AROUND_VELOCITY">
  42. <AngleX High="7" Low="-7"/>
  43. <AngularRateX High="-0.25" Low="-0.25"/>
  44. <AngularDamping High="1" Low="1"/>
  45. <StartSize>
  46. <x High="0" Low="0"/>
  47. <y High="0.8" Low="0.3"/>
  48. <z High="0.8" Low="0.3"/>
  49. </StartSize>
  50. <SizeRate>
  51. <x High="0.05" Low="0.01"/>
  52. <y High="-0.01" Low="-0.01"/>
  53. <z High="-0.01" Low="-0.01"/>
  54. </SizeRate>
  55. <SizeDamping>
  56. <x High="1" Low="1"/>
  57. <y High="1" Low="1"/>
  58. <z High="1" Low="1"/>
  59. </SizeDamping>
  60. </RenderObject>
  61. </Update>
  62. </FXParticleSystemTemplate>
  63. </AssetDeclaration>