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- <?xml version="1.0" encoding="UTF-8"?>
- <AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
- <Includes>
- <Include source="art:fxspherenrm.xml" type="instance"/>
- <Include source="art:fxspherenrm.xml" type="instance"/>
- </Includes>
- <FXParticleSystemTemplate ParticleTexture="FXSphereNRM" PerParticleAttachedSystem="" Priority="VERY_LOW_OR_ABOVE" Shader="ALPHA" SystemLifetime="1" Type="GPU_PARTICLE" id="JapanSuperFireDist">
- <Lifetime High="100" Low="100"/>
- <BurstCount High="1" Low="1"/>
- <Alphas>
- <Alpha Frame="2" High="0.25" Low="0.25" RelativeAge="9"/>
- <Alpha Frame="3" High="0" Low="0" RelativeAge="100"/>
- </Alphas>
- <Colors>
- <Color Frame="1" RelativeAge="0">
- <Color b="1" g="1" r="1"/>
- </Color>
- <Color Frame="2" RelativeAge="14.999999">
- <Color b="1" g="1" r="1"/>
- </Color>
- <Color Frame="3" RelativeAge="100">
- <Color b="1" g="1" r="1"/>
- </Color>
- <Color Frame="4" RelativeAge="200">
- <Color b="0" g="0" r="0"/>
- </Color>
- </Colors>
- <Physics>
- <Default>
- <VelocityDamping High="1" Low="1"/>
- </Default>
- </Physics>
- <Draw>
- <Gpu DetailTexture="FXSphereNRM" Shader="gpuparticledistortion.fx" SpeedMultiplier="1"/>
- </Draw>
- <Volume>
- <Cylinder>
- <Offset x="0" y="0" z="20"/>
- </Cylinder>
- </Volume>
- <Velocity>
- <Ortho>
- <Position>
- <x High="0" Low="0"/>
- <y High="0" Low="0"/>
- <z High="0" Low="0"/>
- </Position>
- </Ortho>
- </Velocity>
- <Event/>
- <Update>
- <Default>
- <SizeRate High="20" Low="20"/>
- <SizeRateDamping High="0.95" Low="0.95"/>
- <AngleZ High="7" Low="-7"/>
- <AngularRateZ High="0.02" Low="-0.02"/>
- <AngularDampingXY High="1" Low="1"/>
- </Default>
- </Update>
- </FXParticleSystemTemplate>
- </AssetDeclaration>
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