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- <?xml version="1.0" encoding="UTF-8"?>
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- <Includes>
- <Include source="art:fx_ab_target.xml" type="instance"/>
- <Include source="art:fxabaloneenv2.xml" type="instance"/>
- </Includes>
- <FXParticleSystemTemplate IsGroundAligned="true" ParticleTexture="FX_AB_target" PerParticleAttachedSystem="" Priority="VERY_LOW_OR_ABOVE" Shader="ALPHA" SortLevel="1" Type="GPU_PARTICLE" id="MPBeaconAttack06">
- <Lifetime High="10" Low="10"/>
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- <BurstCount High="1" Low="1"/>
- <Alphas>
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- <Alpha Frame="2" High="1" Low="1" RelativeAge="9"/>
- <Alpha Frame="3" High="1" Low="1" RelativeAge="50"/>
- <Alpha Frame="4" High="1" Low="1" RelativeAge="100"/>
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- <Colors UseHouseColor="true">
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- <Color b="1" g="1" r="1"/>
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- <Color Frame="2" RelativeAge="35">
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- </Color>
- <Color Frame="4" RelativeAge="100">
- <Color b="1" g="1" r="1"/>
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- </Colors>
- <Physics>
- <Default>
- <VelocityDamping High="0.975" Low="0.975"/>
- </Default>
- </Physics>
- <Draw>
- <Gpu DetailTexture="FXAbaloneEnv2" GeometryType="CENTERED_QUAD" Shader="gpuparticlexy.fx" SpeedMultiplier="0.1"/>
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- <x High="0" Low="0"/>
- <y High="0" Low="0"/>
- <z High="0" Low="0"/>
- </Position>
- </Ortho>
- </Velocity>
- <Event/>
- <Update>
- <Default>
- <SizeRateDamping High="1" Low="1"/>
- <AngularDampingXY High="1" Low="1"/>
- </Default>
- </Update>
- </FXParticleSystemTemplate>
- </AssetDeclaration>
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