RiptideDust.xml 1.7 KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  3. <Includes>
  4. <Include source="art:fxsmokeplume.xml" type="instance"/>
  5. </Includes>
  6. <FXParticleSystemTemplate ParticleTexture="FXsmokeplume" PerParticleAttachedSystem="" Priority="MEDIUM_OR_ABOVE" Shader="ALPHA" SortLevel="3" Type="GPU_PARTICLE" id="RiptideDust">
  7. <Lifetime High="10" Low="10"/>
  8. <Size High="30" Low="15"/>
  9. <BurstCount High="1" Low="1"/>
  10. <Alphas>
  11. <Alpha Frame="2" High="0.2" Low="0.2" RelativeAge="9"/>
  12. <Alpha Frame="3" High="0" Low="0" RelativeAge="100"/>
  13. </Alphas>
  14. <Colors>
  15. <Color Frame="1" RelativeAge="0">
  16. <Color b="0.639216" g="0.639216" r="0.639216"/>
  17. </Color>
  18. <Color Frame="2" RelativeAge="9.999999">
  19. <Color b="0.690196" g="0.690196" r="0.690196"/>
  20. </Color>
  21. <Color Frame="3" RelativeAge="100">
  22. <Color b="0.607843" g="0.607843" r="0.607843"/>
  23. </Color>
  24. </Colors>
  25. <Physics>
  26. <Default>
  27. <VelocityDamping High="0.9" Low="0.9"/>
  28. <DriftVelocity x="0.2" y="0" z="0"/>
  29. </Default>
  30. </Physics>
  31. <Draw>
  32. <Gpu SpeedMultiplier="1"/>
  33. </Draw>
  34. <Volume>
  35. <Cylinder>
  36. <Offset x="-20" y="0" z="5"/>
  37. </Cylinder>
  38. </Volume>
  39. <Velocity>
  40. <Ortho>
  41. <Position>
  42. <x High="5" Low="-5"/>
  43. <y High="5" Low="-5"/>
  44. <z High="0" Low="0"/>
  45. </Position>
  46. </Ortho>
  47. </Velocity>
  48. <Event/>
  49. <Update>
  50. <Default>
  51. <SizeRate High="1" Low="0.5"/>
  52. <SizeRateDamping High="0.95" Low="0.95"/>
  53. <AngleZ High="7" Low="0"/>
  54. <AngularRateZ High="0.1" Low="-0.1"/>
  55. <AngularDampingXY High="1" Low="1"/>
  56. </Default>
  57. </Update>
  58. </FXParticleSystemTemplate>
  59. </AssetDeclaration>