SPC_FT_Chrono_Lightning.xml 2.0 KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  3. <Includes>
  4. <Include source="art:fxchronospherelightning.w3x" type="instance"/>
  5. </Includes>
  6. <FXParticleSystemTemplate Drawable="FXChronoSphereLightning" PerParticleAttachedSystem="" Priority="VERY_LOW_OR_ABOVE" Shader="W3D_ALPHA" SystemLifetime="70" Type="DRAWABLE" id="SPC_FT_Chrono_Lightning">
  7. <Lifetime High="10" Low="5"/>
  8. <StartSizeRate High="-0.15" Low="-0.15"/>
  9. <BurstCount High="3" Low="1"/>
  10. <Alphas>
  11. <Alpha Frame="2" High="1" Low="1" RelativeAge="50"/>
  12. <Alpha Frame="3" High="0" Low="0" RelativeAge="100"/>
  13. </Alphas>
  14. <Colors>
  15. <Color Frame="1" RelativeAge="0">
  16. <Color b="1" g="1" r="1"/>
  17. </Color>
  18. <Color Frame="2" RelativeAge="50">
  19. <Color b="1" g="0.984314" r="0.992157"/>
  20. </Color>
  21. <Color Frame="3" RelativeAge="100">
  22. <Color b="1" g="1" r="1"/>
  23. </Color>
  24. </Colors>
  25. <Physics>
  26. <Default>
  27. <VelocityDamping High="1" Low="1"/>
  28. </Default>
  29. </Physics>
  30. <Draw>
  31. <RenderObject>
  32. <ObjectSet/>
  33. <ObjectSet/>
  34. <ObjectSet/>
  35. </RenderObject>
  36. </Draw>
  37. <Volume>
  38. <Cylinder>
  39. <Offset x="0" y="0" z="15"/>
  40. </Cylinder>
  41. </Volume>
  42. <Velocity>
  43. <Ortho>
  44. <Position>
  45. <x High="0" Low="0"/>
  46. <y High="0" Low="0"/>
  47. <z High="0" Low="0"/>
  48. </Position>
  49. </Ortho>
  50. </Velocity>
  51. <Event/>
  52. <Update>
  53. <RenderObject Rotation="ROTATE_IN_WORLD_SPACE">
  54. <AngleX High="0.1" Low="-0.1"/>
  55. <AngleY High="0.1" Low="-0.1"/>
  56. <AngleZ High="7" Low="-7"/>
  57. <AngularDamping High="1" Low="1"/>
  58. <StartSize>
  59. <x High="12" Low="12"/>
  60. <y High="12" Low="12"/>
  61. <z High="12" Low="12"/>
  62. </StartSize>
  63. <SizeRate>
  64. <x High="0" Low="0"/>
  65. <y High="0" Low="0"/>
  66. <z High="0" Low="0"/>
  67. </SizeRate>
  68. <SizeDamping>
  69. <x High="0.95" Low="0.95"/>
  70. <y High="0.95" Low="0.95"/>
  71. <z High="0.95" Low="0.95"/>
  72. </SizeDamping>
  73. </RenderObject>
  74. </Update>
  75. </FXParticleSystemTemplate>
  76. </AssetDeclaration>