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- <?xml version="1.0" encoding="UTF-8"?>
- <AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
- <Includes>
- <Include source="art:fxlenzflarehdr01.xml" type="instance"/>
- </Includes>
- <FXParticleSystemTemplate ParticleTexture="FXLenzflareHDR01" PerParticleAttachedSystem="" Priority="MEDIUM_OR_ABOVE" Type="GPU_PARTICLE" id="SP_UnderwaterFlash">
- <Lifetime High="8" Low="8"/>
- <Size High="300" Low="200"/>
- <BurstDelay High="35" Low="10"/>
- <BurstCount High="1" Low="1"/>
- <InitialDelay High="25" Low="15"/>
- <Colors>
- <Color Frame="2" RelativeAge="9.999999">
- <Color b="0.792157" g="0.956863" r="0.858824"/>
- </Color>
- <Color Frame="3" RelativeAge="100">
- <Color b="0" g="0" r="0"/>
- </Color>
- <ColorScale High="0.5" Low="0.5"/>
- </Colors>
- <Physics>
- <Default>
- <VelocityDamping High="1" Low="1"/>
- </Default>
- </Physics>
- <Draw>
- <Gpu Shader="gpuparticleunderwater.fx" SpeedMultiplier="1"/>
- </Draw>
- <Volume>
- <Box>
- <HalfSize x="50" y="15" z="15"/>
- </Box>
- </Volume>
- <Velocity>
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- <Position>
- <x High="0" Low="0"/>
- <y High="0" Low="0"/>
- <z High="0" Low="0"/>
- </Position>
- </Ortho>
- </Velocity>
- <Event/>
- <Update>
- <Default>
- <SizeRate High="0.25" Low="0.25"/>
- <SizeRateDamping High="0.99" Low="0.99"/>
- <AngleZ High="3" Low="-3"/>
- <AngularDampingXY High="1" Low="1"/>
- </Default>
- </Update>
- </FXParticleSystemTemplate>
- </AssetDeclaration>
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