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- <?xml version="1.0" encoding="UTF-8"?>
- <AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
- <Includes>
- <Include source="art:fxfire04.xml" type="instance"/>
- <Include source="art:fxdistortionfractal01.xml" type="instance"/>
- </Includes>
- <FXParticleSystemTemplate ParticleTexture="FXFire04" PerParticleAttachedSystem="" Priority="MEDIUM_OR_ABOVE" Shader="ALPHA" Type="GPU_PARTICLE" id="Shuttle_Exhaust">
- <Lifetime High="250" Low="150"/>
- <Size High="40" Low="20"/>
- <BurstCount High="3" Low="3"/>
- <Alphas>
- <Alpha Frame="1" High="0.5" Low="0.5" RelativeAge="0"/>
- <Alpha Frame="2" High="0.5" Low="0.5" RelativeAge="50"/>
- <Alpha Frame="3" High="0" Low="0" RelativeAge="100"/>
- </Alphas>
- <Colors>
- <Color Frame="1" RelativeAge="0">
- <Color b="1" g="1" r="1"/>
- </Color>
- <Color Frame="2" RelativeAge="50">
- <Color b="1" g="1" r="1"/>
- </Color>
- <Color Frame="3" RelativeAge="100">
- <Color b="1" g="1" r="1"/>
- </Color>
- </Colors>
- <Physics>
- <Default>
- <VelocityDamping High="0.95" Low="0.95"/>
- </Default>
- </Physics>
- <Draw>
- <Gpu DetailTexture="FXDistortionFractal01" FramesPerRow="6" GeometryType="TWO_CONCENTRIC_QUADS" MiscValue1="0.05" MiscValue2="0.005" MiscValue3="45" MiscValue4="0.01" Shader="GpuParticleDistort.fx" SortParticles="true" SpeedMultiplier="0.1" TotalFrames="36"/>
- </Draw>
- <Volume>
- <Cylinder Radius="10">
- <Offset x="0" y="0" z="0"/>
- </Cylinder>
- </Volume>
- <Velocity>
- <Ortho>
- <Position>
- <x High="0" Low="0"/>
- <y High="0" Low="0"/>
- <z High="-10" Low="-10"/>
- </Position>
- </Ortho>
- </Velocity>
- <Event/>
- <Update>
- <Default>
- <SizeRate High="8" Low="5"/>
- <SizeRateDamping High="0.85" Low="0.8"/>
- <AngleZ High="7" Low="0"/>
- <AngularDamping High="1" Low="1"/>
- </Default>
- </Update>
- </FXParticleSystemTemplate>
- </AssetDeclaration>
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