SovTorpedoHit_Flash.xml 1.4 KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  3. <Includes>
  4. <Include source="art:fxlenzflare01.xml" type="instance"/>
  5. </Includes>
  6. <FXParticleSystemTemplate ParticleTexture="FXLenzFlare01" PerParticleAttachedSystem="" Priority="VERY_LOW_OR_ABOVE" SystemLifetime="5" Type="GPU_PARTICLE" id="SovTorpedoHit_Flash">
  7. <Lifetime High="10" Low="5"/>
  8. <Size High="25" Low="15"/>
  9. <BurstDelay High="3" Low="2"/>
  10. <BurstCount High="1" Low="1"/>
  11. <Colors>
  12. <Color Frame="1" RelativeAge="0">
  13. <Color b="0.282353" g="0.443137" r="0.584314"/>
  14. </Color>
  15. <Color Frame="2" RelativeAge="100">
  16. <Color b="0" g="0" r="0"/>
  17. </Color>
  18. <ColorScale High="10" Low="10"/>
  19. </Colors>
  20. <Physics>
  21. <Default ParticlesAttachToBone="true">
  22. <VelocityDamping High="1" Low="1"/>
  23. </Default>
  24. </Physics>
  25. <Draw>
  26. <Gpu SpeedMultiplier="1"/>
  27. </Draw>
  28. <Volume>
  29. <Cylinder Radius="5">
  30. <Offset x="0" y="0" z="0"/>
  31. </Cylinder>
  32. </Volume>
  33. <Velocity>
  34. <Cylindrical>
  35. <Radial High="0" Low="0"/>
  36. <Normal High="0" Low="0"/>
  37. </Cylindrical>
  38. </Velocity>
  39. <Event/>
  40. <Update>
  41. <Default>
  42. <SizeRate High="10" Low="3"/>
  43. <SizeRateDamping High="0.99" Low="0.99"/>
  44. <AngleZ High="7" Low="0"/>
  45. <AngularDampingXY High="1" Low="1"/>
  46. </Default>
  47. </Update>
  48. </FXParticleSystemTemplate>
  49. </AssetDeclaration>