SovietBuildingFire01.xml 1.6 KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  3. <Includes>
  4. <Include source="art:fxfirescroll.xml" type="instance"/>
  5. </Includes>
  6. <FXParticleSystemTemplate ParticleTexture="FXFireScroll" PerParticleAttachedSystem="" Priority="MEDIUM_OR_ABOVE" Type="GPU_PARTICLE" id="SovietBuildingFire01">
  7. <Lifetime High="30" Low="15"/>
  8. <Size High="10" Low="5"/>
  9. <BurstDelay High="2" Low="1"/>
  10. <BurstCount High="2" Low="1"/>
  11. <Alphas>
  12. <Alpha Frame="2" High="1" Low="0.75" RelativeAge="25"/>
  13. <Alpha Frame="3" High="0" Low="0.75" RelativeAge="75"/>
  14. </Alphas>
  15. <Colors>
  16. <Color Frame="2" RelativeAge="5">
  17. <Color b="0.745098" g="0.792157" r="0.847059"/>
  18. </Color>
  19. <Color Frame="3" RelativeAge="100">
  20. <Color b="0" g="0" r="0"/>
  21. </Color>
  22. </Colors>
  23. <Physics>
  24. <Default>
  25. <VelocityDamping High="0.95" Low="0.9"/>
  26. <DriftVelocity x="0" y="0" z="0.2"/>
  27. </Default>
  28. </Physics>
  29. <Draw>
  30. <Gpu FramesPerRow="4" SpeedMultiplier="1" TotalFrames="16"/>
  31. </Draw>
  32. <Volume>
  33. <Cylinder Radius="2">
  34. <Offset x="0" y="0" z="0"/>
  35. </Cylinder>
  36. </Volume>
  37. <Velocity>
  38. <Ortho>
  39. <Position>
  40. <x High="0.4" Low="0.4"/>
  41. <y High="0.2" Low="-0.2"/>
  42. <z High="0.5" Low="0.2"/>
  43. </Position>
  44. </Ortho>
  45. </Velocity>
  46. <Event/>
  47. <Update>
  48. <Default>
  49. <SizeRate High="-0.25" Low="-0.15"/>
  50. <SizeRateDamping High="1" Low="1"/>
  51. <AngleZ High="0.5" Low="-0.5"/>
  52. <AngularDampingXY High="1" Low="1"/>
  53. </Default>
  54. </Update>
  55. </FXParticleSystemTemplate>
  56. </AssetDeclaration>