SovietBuildingHitFire.xml 1.8 KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  3. <Includes>
  4. <Include source="art:fxfireball4x4.xml" type="instance"/>
  5. </Includes>
  6. <FXParticleSystemTemplate ParticleTexture="FXFireball4x4" PerParticleAttachedSystem="" Priority="VERY_LOW_OR_ABOVE" Shader="ALPHA" SystemLifetime="2" Type="GPU_PARTICLE" id="SovietBuildingHitFire">
  7. <Lifetime High="7" Low="7"/>
  8. <Size High="20" Low="15"/>
  9. <BurstCount High="10" Low="5"/>
  10. <Alphas>
  11. <Alpha Frame="2" High="1" Low="1" RelativeAge="9"/>
  12. <Alpha Frame="3" High="1" Low="1" RelativeAge="75"/>
  13. <Alpha Frame="4" High="0" Low="0" RelativeAge="100"/>
  14. </Alphas>
  15. <Colors>
  16. <Color Frame="1" RelativeAge="0">
  17. <Color b="1" g="1" r="1"/>
  18. </Color>
  19. <Color Frame="2" RelativeAge="1">
  20. <Color b="1" g="1" r="1"/>
  21. </Color>
  22. <Color Frame="3" RelativeAge="75">
  23. <Color b="1" g="1" r="1"/>
  24. </Color>
  25. <Color Frame="4" RelativeAge="100">
  26. <Color b="0.188235" g="0.188235" r="0.678431"/>
  27. </Color>
  28. </Colors>
  29. <Physics>
  30. <Default>
  31. <VelocityDamping High="0.5" Low="0.5"/>
  32. </Default>
  33. </Physics>
  34. <Draw>
  35. <Gpu FramesPerRow="4" SingleRow="-1" SpeedMultiplier="0.5" TotalFrames="16"/>
  36. </Draw>
  37. <Volume>
  38. <Sphere IsHollow="false" Radius="15"/>
  39. </Volume>
  40. <Velocity>
  41. <Ortho>
  42. <Position>
  43. <x High="10" Low="-10"/>
  44. <y High="10" Low="-10"/>
  45. <z High="10" Low="-10"/>
  46. </Position>
  47. </Ortho>
  48. </Velocity>
  49. <Event/>
  50. <Update>
  51. <Default>
  52. <SizeRate High="10" Low="5"/>
  53. <SizeRateDamping High="0.5" Low="0.5"/>
  54. <AngleZ High="7" Low="0"/>
  55. <AngularRateZ High="0.1" Low="-0.1"/>
  56. <AngularDampingXY High="1" Low="1"/>
  57. </Default>
  58. </Update>
  59. </FXParticleSystemTemplate>
  60. </AssetDeclaration>