SovietBuildingHitSmoke.xml 2.1 KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  3. <Includes>
  4. <Include source="art:fxsmokeanim.xml" type="instance"/>
  5. </Includes>
  6. <FXParticleSystemTemplate ParticleTexture="FXSmokeAnim" PerParticleAttachedSystem="" Priority="MEDIUM_OR_ABOVE" Shader="ALPHA" SystemLifetime="20" Type="GPU_PARTICLE" id="SovietBuildingHitSmoke">
  7. <Lifetime High="100" Low="80"/>
  8. <BurstCount High="2" Low="2"/>
  9. <Alphas>
  10. <Alpha Frame="1" High="1" Low="1" RelativeAge="0"/>
  11. <Alpha Frame="2" High="1" Low="1" RelativeAge="9"/>
  12. <Alpha Frame="3" High="0" Low="0" RelativeAge="100"/>
  13. <Alpha Frame="4" High="0" Low="0" RelativeAge="200"/>
  14. </Alphas>
  15. <Colors>
  16. <Color Frame="1" RelativeAge="0">
  17. <Color b="0.168627" g="0.168627" r="0.168627"/>
  18. </Color>
  19. <Color Frame="2" RelativeAge="14.999999">
  20. <Color b="0.329412" g="0.333333" r="0.32549"/>
  21. </Color>
  22. <Color Frame="3" RelativeAge="100">
  23. <Color b="0.788235" g="0.788235" r="0.788235"/>
  24. </Color>
  25. <Color Frame="4" RelativeAge="200">
  26. <Color b="0" g="0" r="0"/>
  27. </Color>
  28. </Colors>
  29. <Physics>
  30. <Default Gravity="0.005">
  31. <VelocityDamping High="0.85" Low="0.8"/>
  32. <DriftVelocity x="0.15" y="0" z="0.15"/>
  33. </Default>
  34. </Physics>
  35. <Draw>
  36. <Gpu FramesPerRow="4" GeometryType="TWO_CONCENTRIC_QUADS" Shader="GPUParticleLit.fx" SpeedMultiplier="0.01" TotalFrames="16"/>
  37. </Draw>
  38. <Volume>
  39. <Cylinder Radius="5">
  40. <Offset x="0" y="0" z="-25"/>
  41. </Cylinder>
  42. </Volume>
  43. <Velocity>
  44. <Ortho>
  45. <Position>
  46. <x High="2" Low="-2"/>
  47. <y High="2" Low="-2"/>
  48. <z High="5" Low="5"/>
  49. </Position>
  50. </Ortho>
  51. </Velocity>
  52. <Event/>
  53. <Update>
  54. <Default Rotation="ROTATE_AROUND_VELOCITY">
  55. <SizeRate High="1.8" Low="1.3"/>
  56. <SizeRateDamping High="0.98" Low="0.95"/>
  57. <AngleZ High="7" Low="0"/>
  58. <AngularRateZ High="0.25" Low="-0.25"/>
  59. <AngularDamping High="0.98" Low="0.97"/>
  60. <AngularDampingXY High="1" Low="1"/>
  61. </Default>
  62. </Update>
  63. </FXParticleSystemTemplate>
  64. </AssetDeclaration>