SovietHWRocketHitFlash.xml 1.4 KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  3. <Includes>
  4. <Include source="art:fxfiregrid.xml" type="instance"/>
  5. </Includes>
  6. <FXParticleSystemTemplate IsParticleUpTowardsEmitter="true" ParticleTexture="FXFireGrid" PerParticleAttachedSystem="" Priority="VERY_LOW_OR_ABOVE" SystemLifetime="1" Type="GPU_PARTICLE" id="SovietHWRocketHitFlash">
  7. <Lifetime High="15" Low="10"/>
  8. <Size High="15" Low="15"/>
  9. <BurstCount High="10" Low="10"/>
  10. <Colors>
  11. <Color Frame="2" RelativeAge="9.999999">
  12. <Color b="0.623529" g="0.803922" r="1"/>
  13. </Color>
  14. <Color Frame="3" RelativeAge="100">
  15. <Color b="0" g="0" r="0"/>
  16. </Color>
  17. <ColorScale High="3" Low="3"/>
  18. </Colors>
  19. <Physics>
  20. <Default ParticlesAttachToBone="true">
  21. <VelocityDamping High="0.95" Low="0.8"/>
  22. </Default>
  23. </Physics>
  24. <Draw>
  25. <Gpu FramesPerRow="4" RandTex="16" SpeedMultiplier="1" TotalFrames="16"/>
  26. </Draw>
  27. <Volume>
  28. <Sphere IsHollow="false" Radius="10"/>
  29. </Volume>
  30. <Velocity>
  31. <Ortho>
  32. <Position>
  33. <x High="5" Low="3"/>
  34. <y High="1" Low="-1"/>
  35. <z High="1" Low="-1"/>
  36. </Position>
  37. </Ortho>
  38. </Velocity>
  39. <Event/>
  40. <Update>
  41. <Default>
  42. <SizeRateDamping High="1" Low="1"/>
  43. <AngleZ High="-0.5" Low="-1.5"/>
  44. <AngularDampingXY High="1" Low="1"/>
  45. </Default>
  46. </Update>
  47. </FXParticleSystemTemplate>
  48. </AssetDeclaration>