SovietTankDust.xml 1.8 KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  3. <Includes>
  4. <Include source="art:fxdustanim.xml" type="instance"/>
  5. </Includes>
  6. <FXParticleSystemTemplate ParticleTexture="FXDustAnim" PerParticleAttachedSystem="" Priority="HIGH_OR_ABOVE" Shader="ALPHA" SortLevel="1" Type="GPU_PARTICLE" id="SovietTankDust">
  7. <Lifetime High="40" Low="40"/>
  8. <Size High="50" Low="30"/>
  9. <BurstDelay High="5" Low="2"/>
  10. <BurstCount High="1" Low="1"/>
  11. <Alphas>
  12. <Alpha Frame="2" High="0.5" Low="0.5" RelativeAge="19"/>
  13. <Alpha Frame="3" High="0" Low="0" RelativeAge="100"/>
  14. </Alphas>
  15. <Colors>
  16. <Color Frame="1" RelativeAge="0">
  17. <Color b="0.835294" g="0.85098" r="0.866667"/>
  18. </Color>
  19. <Color Frame="2" RelativeAge="19.999998">
  20. <Color b="0.772549" g="0.792157" r="0.819608"/>
  21. </Color>
  22. <Color Frame="3" RelativeAge="100">
  23. <Color b="0.827451" g="0.847059" r="0.862745"/>
  24. </Color>
  25. </Colors>
  26. <Physics>
  27. <Default>
  28. <VelocityDamping High="0.95" Low="0.93"/>
  29. <DriftVelocity x="0" y="0" z="0.1"/>
  30. </Default>
  31. </Physics>
  32. <Draw>
  33. <Gpu FramesPerRow="3" GeometryType="CENTERED_QUAD" SpeedMultiplier="0.2" TotalFrames="9"/>
  34. </Draw>
  35. <Volume>
  36. <Cylinder Radius="5">
  37. <Offset x="0" y="0" z="0"/>
  38. </Cylinder>
  39. </Volume>
  40. <Velocity>
  41. <Ortho>
  42. <Position>
  43. <x High="-1" Low="-1.5"/>
  44. <y High="0.5" Low="-0.5"/>
  45. <z High="1" Low="0.8"/>
  46. </Position>
  47. </Ortho>
  48. </Velocity>
  49. <Event/>
  50. <Update>
  51. <Default>
  52. <SizeRateDamping High="0.98" Low="0.95"/>
  53. <AngleZ High="7" Low="0"/>
  54. <AngularRateZ High="0.1" Low="-0.1"/>
  55. <AngularDampingXY High="1" Low="1"/>
  56. </Default>
  57. </Update>
  58. </FXParticleSystemTemplate>
  59. </AssetDeclaration>