SovietTankShootFire.xml 1.9 KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  3. <Includes>
  4. <Include source="art:fxmuzzlesoviettank.xml" type="instance"/>
  5. <Include source="art:fxabaloneenv.xml" type="instance"/>
  6. </Includes>
  7. <FXParticleSystemTemplate ParticleTexture="FXMuzzleSovietTank" PerParticleAttachedSystem="" Priority="LOW_OR_ABOVE" SortLevel="1" SystemLifetime="1" Type="GPU_PARTICLE" id="SovietTankShootFire">
  8. <Lifetime High="8" Low="8"/>
  9. <Size High="15" Low="10"/>
  10. <BurstCount High="2" Low="2"/>
  11. <InitialDelay High="1" Low="1"/>
  12. <Colors HouseColorSaturation="0">
  13. <Color Frame="2" RelativeAge="9.999999">
  14. <Color b="0.141176" g="0.701961" r="1"/>
  15. </Color>
  16. <Color Frame="3" RelativeAge="100">
  17. <Color b="0" g="0" r="0"/>
  18. </Color>
  19. <ColorScale High="6" Low="4"/>
  20. </Colors>
  21. <Physics>
  22. <Default>
  23. <VelocityDamping High="1" Low="1"/>
  24. </Default>
  25. </Physics>
  26. <Draw>
  27. <Gpu DetailTexture="FXAbaloneEnv" GeometryType="TWO_QUADS" Shader="gpuparticleperpendicularbottom.fx" SpeedMultiplier="1"/>
  28. </Draw>
  29. <Volume>
  30. <Cylinder>
  31. <Offset x="-5" y="0" z="0"/>
  32. </Cylinder>
  33. </Volume>
  34. <Velocity>
  35. <Ortho>
  36. <Position>
  37. <x High="0.01" Low="0.01"/>
  38. <y High="0" Low="0"/>
  39. <z High="0" Low="0"/>
  40. </Position>
  41. </Ortho>
  42. </Velocity>
  43. <Event/>
  44. <Update>
  45. <RenderObject Rotation="ROTATE_AROUND_VELOCITY">
  46. <AngleX High="7" Low="-7"/>
  47. <AngularDamping High="1" Low="1"/>
  48. <StartSize>
  49. <x High="0" Low="0"/>
  50. <y High="25" Low="15"/>
  51. <z High="25" Low="15"/>
  52. </StartSize>
  53. <SizeRate>
  54. <x High="8" Low="6"/>
  55. <y High="-1" Low="-1"/>
  56. <z High="-1" Low="-1"/>
  57. </SizeRate>
  58. <SizeDamping>
  59. <x High="0.75" Low="0.75"/>
  60. <y High="1.01" Low="1.01"/>
  61. <z High="1" Low="1"/>
  62. </SizeDamping>
  63. </RenderObject>
  64. </Update>
  65. </FXParticleSystemTemplate>
  66. </AssetDeclaration>