SovietToxicHitSplash.xml 1.5 KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  3. <Includes>
  4. <Include source="art:fxcloudcr01.xml" type="instance"/>
  5. <Include source="art:fxdisotrtionfractal01.xml" type="instance"/>
  6. </Includes>
  7. <FXParticleSystemTemplate ParticleTexture="FXCloudCR01" PerParticleAttachedSystem="" Priority="HIGH_OR_ABOVE" SortLevel="2" SystemLifetime="2" Type="GPU_PARTICLE" id="SovietToxicHitSplash">
  8. <Lifetime High="40" Low="30"/>
  9. <Size High="40" Low="20"/>
  10. <BurstDelay High="20" Low="10"/>
  11. <BurstCount High="1" Low="1"/>
  12. <Colors>
  13. <Color Frame="2" RelativeAge="10">
  14. <Color b="0.117647" g="0.658824" r="0.345098"/>
  15. </Color>
  16. <Color Frame="3" RelativeAge="100">
  17. <Color b="0" g="0" r="0"/>
  18. </Color>
  19. <ColorScale High="8" Low="4"/>
  20. </Colors>
  21. <Physics>
  22. <Default Gravity="-0.01">
  23. <VelocityDamping High="1" Low="1"/>
  24. </Default>
  25. </Physics>
  26. <Draw>
  27. <Gpu DetailTexture="FXDisotrtionFractal01" MiscValue1="0.1" MiscValue2="0.02" MiscValue3="45" MiscValue4="0.05" Shader="gpuparticledistort.fx" SpeedMultiplier="1"/>
  28. </Draw>
  29. <Volume>
  30. <Cylinder>
  31. <Offset x="0" y="0" z="0"/>
  32. </Cylinder>
  33. </Volume>
  34. <Velocity>
  35. <Outward>
  36. <Speed High="0.1" Low="0.1"/>
  37. <OtherSpeed High="0" Low="0"/>
  38. </Outward>
  39. </Velocity>
  40. <Event/>
  41. <Update>
  42. <Default>
  43. <SizeRateDamping High="1" Low="1"/>
  44. <AngleZ High="7" Low="0"/>
  45. <AngularDampingXY High="1" Low="1"/>
  46. </Default>
  47. </Update>
  48. </FXParticleSystemTemplate>
  49. </AssetDeclaration>