Soviet_AdvancedPP_Spark.xml 1.5 KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  3. <Includes>
  4. <Include source="art:fxlightninghitmj01.xml" type="instance"/>
  5. <Include source="art:fxdistortionfractal01.xml" type="instance"/>
  6. </Includes>
  7. <FXParticleSystemTemplate ParticleTexture="FXLightningHitMJ01" PerParticleAttachedSystem="" Priority="HIGH_OR_ABOVE" SortLevel="1" SystemLifetime="1" Type="GPU_PARTICLE" id="Soviet_AdvancedPP_Spark">
  8. <Lifetime High="3" Low="3"/>
  9. <Size High="35" Low="20"/>
  10. <BurstCount High="3" Low="3"/>
  11. <Colors>
  12. <Color Frame="1" RelativeAge="0">
  13. <Color b="0.941177" g="0.694118" r="0.368627"/>
  14. </Color>
  15. <Color Frame="2" RelativeAge="100">
  16. <Color b="0" g="0" r="0"/>
  17. </Color>
  18. <ColorScale High="6" Low="4"/>
  19. </Colors>
  20. <Physics>
  21. <Default>
  22. <VelocityDamping High="0.9" Low="0.9"/>
  23. </Default>
  24. </Physics>
  25. <Draw>
  26. <Gpu DetailTexture="FXDistortionFractal01" MiscValue1="0.1" MiscValue2="0.05" MiscValue3="45" MiscValue4="0.1" Shader="GpuParticleDistort.fx" SpeedMultiplier="1"/>
  27. </Draw>
  28. <Volume>
  29. <Cylinder>
  30. <Offset x="0" y="0" z="0"/>
  31. </Cylinder>
  32. </Volume>
  33. <Velocity>
  34. <Ortho>
  35. <Position>
  36. <x High="0" Low="0"/>
  37. <y High="0" Low="0"/>
  38. <z High="0" Low="0"/>
  39. </Position>
  40. </Ortho>
  41. </Velocity>
  42. <Event/>
  43. <Update>
  44. <Default>
  45. <SizeRateDamping High="1" Low="1"/>
  46. <AngleZ High="7" Low="0"/>
  47. <AngularDampingXY High="1" Low="1"/>
  48. </Default>
  49. </Update>
  50. </FXParticleSystemTemplate>
  51. </AssetDeclaration>