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- <?xml version="1.0" encoding="UTF-8"?>
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- <Includes>
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- <Include source="art:fxdisotrtionfractal01.xml" type="instance"/>
- </Includes>
- <FXParticleSystemTemplate ParticleTexture="FXLightningHitMJ01" PerParticleAttachedSystem="" Priority="VERY_LOW_OR_ABOVE" SortLevel="1" Type="GPU_PARTICLE" id="Soviet_Electro_Small">
- <Lifetime High="2" Low="2"/>
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- </Colors>
- <Physics>
- <Default>
- <VelocityDamping High="1" Low="1"/>
- </Default>
- </Physics>
- <Draw>
- <Gpu DetailTexture="FXDisotrtionFractal01" MiscValue1="0.1" MiscValue2="0.1" MiscValue3="45" MiscValue4="0.1" Shader="gpuparticledistort.fx" SpeedMultiplier="1"/>
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- <AngularDamping High="1" Low="1"/>
- <AngularDampingXY High="1" Low="1"/>
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- </FXParticleSystemTemplate>
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