Soviet_Flak.xml 1.8 KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  3. <Includes>
  4. <Include source="art:fxsmoke01.xml" type="instance"/>
  5. </Includes>
  6. <FXParticleSystemTemplate IsEmitAboveGroundOnly="true" ParticleTexture="FXSmoke01" PerParticleAttachedSystem="" Priority="MEDIUM_OR_ABOVE" Shader="ALPHA" SystemLifetime="1" Type="GPU_PARTICLE" id="Soviet_Flak">
  7. <Lifetime High="150" Low="80"/>
  8. <Size High="30" Low="20"/>
  9. <BurstCount High="10" Low="10"/>
  10. <Alphas>
  11. <Alpha Frame="1" High="1" Low="1" RelativeAge="0"/>
  12. <Alpha Frame="2" High="0.25" Low="0.25" RelativeAge="9"/>
  13. <Alpha Frame="3" High="0" Low="0" RelativeAge="100"/>
  14. </Alphas>
  15. <Colors>
  16. <Color Frame="1" RelativeAge="0">
  17. <Color b="0.27451" g="0.27451" r="0.27451"/>
  18. </Color>
  19. <Color Frame="2" RelativeAge="9.999999">
  20. <Color b="0.356863" g="0.356863" r="0.356863"/>
  21. </Color>
  22. <Color Frame="3" RelativeAge="100">
  23. <Color b="0.34902" g="0.34902" r="0.34902"/>
  24. </Color>
  25. </Colors>
  26. <Physics>
  27. <Default>
  28. <VelocityDamping High="0.25" Low="0.2"/>
  29. </Default>
  30. </Physics>
  31. <Draw>
  32. <Gpu GeometryType="CENTERED_QUAD" Shader="GPUParticleLit.fx" SpeedMultiplier="1"/>
  33. </Draw>
  34. <Volume>
  35. <Point/>
  36. </Volume>
  37. <Velocity>
  38. <Ortho>
  39. <Position>
  40. <x High="15" Low="-15"/>
  41. <y High="15" Low="-15"/>
  42. <z High="15" Low="-15"/>
  43. </Position>
  44. </Ortho>
  45. </Velocity>
  46. <Event/>
  47. <Update>
  48. <Default Rotation="ROTATE_IN_WORLD_SPACE">
  49. <SizeRateDamping High="0.9" Low="0.85"/>
  50. <AngleZ High="7" Low="0"/>
  51. <AngularRateZ High="0.05" Low="-0.05"/>
  52. <AngleXY High="7" Low="-7"/>
  53. <AngularDampingXY High="1" Low="1"/>
  54. </Default>
  55. </Update>
  56. </FXParticleSystemTemplate>
  57. </AssetDeclaration>