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- <?xml version="1.0" encoding="UTF-8"?>
- <AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
- <Includes>
- <Include source="art:fxfiregrid.xml" type="instance"/>
- <Include source="art:fxfractal01nrm.xml" type="instance"/>
- </Includes>
- <FXParticleSystemTemplate IsParticleUpTowardsEmitter="true" ParticleTexture="FXFireGrid" PerParticleAttachedSystem="" Priority="VERY_LOW_OR_ABOVE" SortLevel="1" SystemLifetime="1" Type="GPU_PARTICLE" id="Soviet_HW_Flash">
- <Lifetime High="20" Low="10"/>
- <Size High="20" Low="15"/>
- <BurstCount High="20" Low="20"/>
- <Colors>
- <Color Frame="1" RelativeAge="0">
- <Color b="0.541177" g="0.823529" r="0.976471"/>
- </Color>
- <Color Frame="2" RelativeAge="9.999999">
- <Color b="0.215686" g="0.333333" r="0.443137"/>
- </Color>
- <Color Frame="3" RelativeAge="100">
- <Color b="0" g="0" r="0"/>
- </Color>
- <ColorScale High="2" Low="2"/>
- </Colors>
- <Physics>
- <Default ParticlesAttachToBone="true">
- <VelocityDamping High="0.87" Low="0.8"/>
- </Default>
- </Physics>
- <Draw>
- <Gpu DetailTexture="FXFractal01NRM" FramesPerRow="4" MiscValue1="0.9" MiscValue2="1" MiscValue3="80" MiscValue4="0.2" RandTex="1" Shader="gpuparticledistort.fx" SpeedMultiplier="1" TotalFrames="16"/>
- </Draw>
- <Volume>
- <Cylinder Radius="8">
- <Offset x="0" y="0" z="10"/>
- </Cylinder>
- </Volume>
- <Velocity>
- <Ortho>
- <Position>
- <x High="5" Low="-5"/>
- <y High="5" Low="-5"/>
- <z High="8" Low="3"/>
- </Position>
- </Ortho>
- </Velocity>
- <Event/>
- <Update>
- <Default>
- <SizeRateDamping High="1" Low="1"/>
- <AngleZ High="7" Low="0"/>
- <AngularRateZ High="0.1" Low="-0.1"/>
- <AngularDamping High="1" Low="1"/>
- <AngularDampingXY High="1" Low="1"/>
- </Default>
- </Update>
- </FXParticleSystemTemplate>
- </AssetDeclaration>
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