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- <?xml version="1.0" encoding="UTF-8"?>
- <AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
- <Includes>
- <Include source="art:fxwaterfall.xml" type="instance"/>
- </Includes>
- <FXParticleSystemTemplate ParticleTexture="FXWaterFall" PerParticleAttachedSystem="" Priority="VERY_LOW_OR_ABOVE" Shader="ALPHA" SortLevel="1" Type="GPU_PARTICLE" id="StingrayWakeBack">
- <Lifetime High="25" Low="15"/>
- <Size High="10" Low="5"/>
- <BurstCount High="1" Low="1"/>
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- <Alpha Frame="3" High="0" Low="0" RelativeAge="100"/>
- </Alphas>
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- <Color b="0.243137" g="0.243137" r="0.243137"/>
- </Color>
- <Color Frame="2" RelativeAge="14.999999">
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- </Color>
- <Color Frame="3" RelativeAge="100">
- <Color b="0.321569" g="0.321569" r="0.321569"/>
- </Color>
- </Colors>
- <Wind AngleChangeMax="10" AngleChangeMin="-10" FullStrengthDist="1" Motion="PING_PONG" PingPongEndAngleMin="5.49779" Strength="1" TurbulenceAmplitude="0.01" TurbulenceFrequency="0.1"/>
- <Physics>
- <Default>
- <VelocityDamping High="0.999" Low="0.999"/>
- </Default>
- </Physics>
- <Draw>
- <Gpu SpeedMultiplier="1"/>
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- <Volume>
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- <z High="0" Low="0"/>
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- </Velocity>
- <Event/>
- <Update>
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- <SizeRate High="0.5" Low="0.5"/>
- <SizeRateDamping High="0.98" Low="0.95"/>
- <AngleZ High="3" Low="-3"/>
- <AngularDampingXY High="1" Low="1"/>
- </Default>
- </Update>
- </FXParticleSystemTemplate>
- </AssetDeclaration>
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