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- <?xml version="1.0" encoding="UTF-8"?>
- <AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
- <Includes>
- <Include source="art:fxbulletcasing.xml" type="instance"/>
- </Includes>
- <FXParticleSystemTemplate IsEmitAboveGroundOnly="true" ParticleTexture="FXBulletCasing" PerParticleAttachedSystem="" Priority="MEDIUM_OR_ABOVE" Shader="ALPHA" SystemLifetime="1" Type="GPU_PARTICLE" id="TanyaBulletShells">
- <Lifetime High="25" Low="25"/>
- <Size High="3" Low="3"/>
- <BurstCount High="1" Low="1"/>
- <Alphas>
- <Alpha Frame="1" High="1" Low="1" RelativeAge="0"/>
- <Alpha Frame="2" High="1" Low="1" RelativeAge="100"/>
- </Alphas>
- <Colors>
- <Color Frame="1" RelativeAge="0">
- <Color b="1" g="1" r="1"/>
- </Color>
- <Color Frame="2" RelativeAge="100">
- <Color b="1" g="1" r="1"/>
- </Color>
- <ColorScale High="2" Low="2"/>
- </Colors>
- <Physics>
- <Default Gravity="-0.2">
- <VelocityDamping High="0.9" Low="0.9"/>
- <DriftVelocity x="0.3" y="0" z="0"/>
- </Default>
- </Physics>
- <Draw>
- <Gpu GeometryType="CENTERED_QUAD" Shader="GPUParticleLit.fx" SpeedMultiplier="1"/>
- </Draw>
- <Volume>
- <Cylinder>
- <Offset x="0" y="0" z="0"/>
- </Cylinder>
- </Volume>
- <Velocity>
- <Ortho>
- <Position>
- <x High="-0.5" Low="-0.5"/>
- <y High="0.25" Low="0.25"/>
- <z High="1" Low="0.5"/>
- </Position>
- </Ortho>
- </Velocity>
- <Event/>
- <Update>
- <Default>
- <SizeRateDamping High="0.9" Low="0.85"/>
- <AngularRateZ High="-1" Low="-2"/>
- <AngularDamping High="0.95" Low="0.9"/>
- <AngularDampingXY High="1" Low="1"/>
- </Default>
- </Update>
- </FXParticleSystemTemplate>
- </AssetDeclaration>
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