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- <?xml version="1.0" encoding="UTF-8"?>
- <AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
- <Includes>
- <Include source="art:fxlenzflarehdr01.xml" type="instance"/>
- <Include source="art:fxfractilenrm.xml" type="instance"/>
- </Includes>
- <FXParticleSystemTemplate ParticleTexture="FXLenzflareHDR01" PerParticleAttachedSystem="" Priority="MEDIUM_OR_ABOVE" SortLevel="1" SystemLifetime="1" Type="GPU_PARTICLE" id="TimeBombLvl1ExplosionFlash">
- <Lifetime High="50" Low="50"/>
- <Size High="100" Low="100"/>
- <BurstCount High="1" Low="1"/>
- <Colors>
- <Color Frame="1" RelativeAge="0">
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- </Colors>
- <Physics>
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- <VelocityDamping High="1" Low="1"/>
- </Default>
- </Physics>
- <Draw>
- <Gpu DetailTexture="FXFracTileNRM" GeometryType="CENTERED_QUAD" MiscValue1="0.15" MiscValue2="0.1" MiscValue3="45" MiscValue4="0.4" SpeedMultiplier="1"/>
- </Draw>
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- </Velocity>
- <Event/>
- <Update>
- <Default>
- <SizeRateDamping High="1" Low="1"/>
- <AngleZ High="7" Low="-7"/>
- <AngularRateZ High="0.01" Low="-0.01"/>
- <AngularDamping High="1" Low="1"/>
- <AngleXY High="5" Low="2"/>
- <AngularRateXY High="0.1" Low="0.01"/>
- <AngularDampingXY High="0.99" Low="0.97"/>
- </Default>
- </Update>
- </FXParticleSystemTemplate>
- </AssetDeclaration>
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