TimeBombLvl3ExplosionGlow.xml 1.9 KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  3. <Includes>
  4. <Include source="art:fxlenzflarehdr01.xml" type="instance"/>
  5. <Include source="art:fxfractilenrm.xml" type="instance"/>
  6. </Includes>
  7. <FXParticleSystemTemplate ParticleTexture="FXLenzflareHDR01" PerParticleAttachedSystem="" Priority="MEDIUM_OR_ABOVE" SortLevel="1" SystemLifetime="1" Type="GPU_PARTICLE" id="TimeBombLvl3ExplosionGlow">
  8. <Lifetime High="150" Low="150"/>
  9. <Size High="150" Low="150"/>
  10. <BurstCount High="1" Low="1"/>
  11. <InitialDelay High="45" Low="45"/>
  12. <Colors>
  13. <Color Frame="1" RelativeAge="0">
  14. <Color b="0.188235" g="0.376471" r="0.454902"/>
  15. </Color>
  16. <Color Frame="2" RelativeAge="5">
  17. <Color b="0.203922" g="0.470588" r="0.670588"/>
  18. </Color>
  19. <Color Frame="3" RelativeAge="75">
  20. <Color b="0.039216" g="0.184314" r="0.278431"/>
  21. </Color>
  22. <Color Frame="4" RelativeAge="100">
  23. <Color b="0.058824" g="0.058824" r="0.058824"/>
  24. </Color>
  25. </Colors>
  26. <Physics>
  27. <Default>
  28. <VelocityDamping High="1" Low="1"/>
  29. </Default>
  30. </Physics>
  31. <Draw>
  32. <Gpu DetailTexture="FXFracTileNRM" GeometryType="CENTERED_QUAD" MiscValue1="0.15" MiscValue2="0.1" MiscValue3="45" MiscValue4="0.4" SpeedMultiplier="1"/>
  33. </Draw>
  34. <Volume>
  35. <Cylinder>
  36. <Offset x="0" y="0" z="1"/>
  37. </Cylinder>
  38. </Volume>
  39. <Velocity>
  40. <Ortho>
  41. <Position>
  42. <x High="0" Low="0"/>
  43. <y High="0" Low="0"/>
  44. <z High="0" Low="0"/>
  45. </Position>
  46. </Ortho>
  47. </Velocity>
  48. <Event/>
  49. <Update>
  50. <Default>
  51. <SizeRateDamping High="1" Low="1"/>
  52. <AngleZ High="7" Low="-7"/>
  53. <AngularRateZ High="0.01" Low="-0.01"/>
  54. <AngularDamping High="1" Low="1"/>
  55. <AngleXY High="5" Low="2"/>
  56. <AngularRateXY High="0.1" Low="0.01"/>
  57. <AngularDampingXY High="0.99" Low="0.97"/>
  58. </Default>
  59. </Update>
  60. </FXParticleSystemTemplate>
  61. </AssetDeclaration>