Vacuum_BaseDust_Start.xml 1.9 KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  3. <Includes>
  4. <Include source="art:fxfire04.xml" type="instance"/>
  5. <Include source="art:fxfractal01nrm.xml" type="instance"/>
  6. </Includes>
  7. <FXParticleSystemTemplate ParticleTexture="FXFire04" Priority="VERY_LOW_OR_ABOVE" Shader="ALPHA" SortLevel="1" SystemLifetime="6" Type="GPU_PARTICLE" id="Vacuum_BaseDust_Start">
  8. <Lifetime High="50" Low="30"/>
  9. <Size High="20" Low="10"/>
  10. <BurstCount High="80" Low="80"/>
  11. <Alphas>
  12. <Alpha Frame="2" High="1" Low="1" RelativeAge="10"/>
  13. <Alpha Frame="3" High="1" Low="1" RelativeAge="50"/>
  14. <Alpha Frame="4" High="0" Low="0" RelativeAge="100"/>
  15. </Alphas>
  16. <Colors>
  17. <Color Frame="1" RelativeAge="0">
  18. <Color b="1" g="1" r="1"/>
  19. </Color>
  20. <Color Frame="2" RelativeAge="9.999999">
  21. <Color b="1" g="1" r="1"/>
  22. </Color>
  23. <Color Frame="3" RelativeAge="50">
  24. <Color b="1" g="1" r="1"/>
  25. </Color>
  26. <Color Frame="4" RelativeAge="100">
  27. <Color b="1" g="1" r="1"/>
  28. </Color>
  29. </Colors>
  30. <Physics>
  31. <Default>
  32. <VelocityDamping High="0.95" Low="0.95"/>
  33. </Default>
  34. </Physics>
  35. <Draw>
  36. <Gpu DetailTexture="FXFractal01NRM" FramesPerRow="6" MiscValue1="1" MiscValue2="1" MiscValue3="1" MiscValue4="1" SpeedMultiplier="0.75" TotalFrames="36"/>
  37. </Draw>
  38. <Volume>
  39. <Cylinder IsHollow="true" Radius="30" RadiusRate="30">
  40. <Offset x="0" y="0" z="0"/>
  41. </Cylinder>
  42. </Volume>
  43. <Velocity>
  44. <Outward>
  45. <Speed High="-0.5" Low="-0.5"/>
  46. <OtherSpeed High="2" Low="1"/>
  47. </Outward>
  48. </Velocity>
  49. <Event/>
  50. <Update>
  51. <Default>
  52. <SizeRate High="20" Low="20"/>
  53. <SizeRateDamping High="0.8" Low="0.3"/>
  54. <AngleZ High="7" Low="0"/>
  55. <AngularRateZ High="0.05" Low="-0.05"/>
  56. <AngularDampingXY High="1" Low="1"/>
  57. </Default>
  58. </Update>
  59. </FXParticleSystemTemplate>
  60. </AssetDeclaration>