Vacuum_Flash.xml 2.0 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960
  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  3. <Includes>
  4. <Include source="art:fxfiregrid.xml" type="instance"/>
  5. <Include source="art:fxdistortionfractal01.xml" type="instance"/>
  6. </Includes>
  7. <FXParticleSystemTemplate ParticleTexture="FXFireGrid" PerParticleAttachedSystem="" Priority="VERY_LOW_OR_ABOVE" SystemLifetime="20" Type="GPU_PARTICLE" id="Vacuum_Flash">
  8. <Lifetime High="60" Low="30"/>
  9. <Size High="30" Low="20"/>
  10. <BurstCount High="40" Low="40"/>
  11. <InitialDelay High="150" Low="150"/>
  12. <Colors>
  13. <Color Frame="2" RelativeAge="9.999999">
  14. <Color b="1" g="1" r="1"/>
  15. </Color>
  16. <Color Frame="3" RelativeAge="90">
  17. <Color b="1" g="1" r="1"/>
  18. </Color>
  19. <Color Frame="4" RelativeAge="100">
  20. <Color b="0" g="0" r="0"/>
  21. </Color>
  22. <ColorScale High="4" Low="2"/>
  23. </Colors>
  24. <Physics>
  25. <Default>
  26. <VelocityDamping High="0.95" Low="0.95"/>
  27. </Default>
  28. </Physics>
  29. <Draw>
  30. <Gpu DetailTexture="FXDistortionFractal01" FramesPerRow="4" GeometryType="TWO_CONCENTRIC_QUADS" MiscValue1="0.2" MiscValue2="0.1" MiscValue3="45" MiscValue4="0.025" RandTex="1" Shader="gpuparticledistort.fx" SpeedMultiplier="1" TotalFrames="16"/>
  31. </Draw>
  32. <Volume>
  33. <Cylinder IsHollow="true" Length="50" Radius="10" RadiusRate="6">
  34. <Offset x="0" y="0" z="25"/>
  35. </Cylinder>
  36. </Volume>
  37. <Velocity>
  38. <Ortho>
  39. <Position>
  40. <x High="0" Low="0"/>
  41. <y High="0" Low="0"/>
  42. <z High="10" Low="8"/>
  43. </Position>
  44. </Ortho>
  45. </Velocity>
  46. <Event/>
  47. <Update>
  48. <Default>
  49. <SizeRate High="1" Low="-1"/>
  50. <SizeRateDamping High="0.99" Low="0.95"/>
  51. <AngleZ High="7" Low="0"/>
  52. <AngularRateZ High="0.05" Low="-0.05"/>
  53. <AngularDamping High="1" Low="1"/>
  54. <AngleXY High="0.5" Low="0.5"/>
  55. <AngularRateXY High="0.1" Low="0.1"/>
  56. <AngularDampingXY High="1" Low="1"/>
  57. </Default>
  58. </Update>
  59. </FXParticleSystemTemplate>
  60. </AssetDeclaration>