Vacuum_GeoPart.xml 2.2 KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  3. <Includes>
  4. <Include source="art:fxfireflat.xml" type="instance"/>
  5. </Includes>
  6. <FXParticleSystemTemplate ParticleTexture="FXFireFlat" PerParticleAttachedSystem="" Priority="HIGH_OR_ABOVE" SortLevel="1" SystemLifetime="1" Type="GPU_PARTICLE" id="Vacuum_GeoPart">
  7. <Lifetime High="40" Low="40"/>
  8. <Size High="15" Low="10"/>
  9. <BurstCount High="20" Low="20"/>
  10. <Alphas>
  11. <Alpha Frame="2" High="1" Low="1" RelativeAge="9"/>
  12. <Alpha Frame="3" High="0" Low="0" RelativeAge="100"/>
  13. </Alphas>
  14. <Colors HouseColorSaturation="0">
  15. <Color Frame="1" RelativeAge="0">
  16. <Color b="1" g="1" r="1"/>
  17. </Color>
  18. <Color Frame="2" RelativeAge="50">
  19. <Color b="1" g="1" r="1"/>
  20. </Color>
  21. <Color Frame="3" RelativeAge="100">
  22. <Color b="0" g="0" r="0"/>
  23. </Color>
  24. <ColorScale High="3" Low="3"/>
  25. </Colors>
  26. <Physics>
  27. <Default>
  28. <VelocityDamping High="1" Low="1"/>
  29. </Default>
  30. </Physics>
  31. <Draw>
  32. <Gpu GeometryType="TWO_QUADS" Shader="GpuParticlePerpendicularCenter.fx" SpeedMultiplier="1"/>
  33. </Draw>
  34. <Volume>
  35. <Cylinder>
  36. <Offset x="0" y="0" z="0"/>
  37. </Cylinder>
  38. </Volume>
  39. <Velocity>
  40. <Ortho>
  41. <Position>
  42. <x High="0" Low="0"/>
  43. <y High="0" Low="0"/>
  44. <z High="0" Low="0"/>
  45. </Position>
  46. </Ortho>
  47. </Velocity>
  48. <Event/>
  49. <Update>
  50. <RenderObject Rotation="ROTATE_AROUND_VELOCITY">
  51. <AngleX High="7" Low="0"/>
  52. <AngularRateX High="0.01" Low="-0.01"/>
  53. <AngleY High="7" Low="0"/>
  54. <AngularRateY High="0.01" Low="-0.01"/>
  55. <AngleZ High="7" Low="0"/>
  56. <AngularRateZ High="0.01" Low="-0.01"/>
  57. <AngularDamping High="1" Low="1"/>
  58. <StartSize>
  59. <x High="10" Low="10"/>
  60. <y High="10" Low="10"/>
  61. <z High="10" Low="10"/>
  62. </StartSize>
  63. <SizeRate>
  64. <x High="120" Low="120"/>
  65. <y High="120" Low="120"/>
  66. <z High="120" Low="120"/>
  67. </SizeRate>
  68. <SizeDamping>
  69. <x High="0.8" Low="0.8"/>
  70. <y High="0.8" Low="0.8"/>
  71. <z High="0.8" Low="0.8"/>
  72. </SizeDamping>
  73. </RenderObject>
  74. </Update>
  75. </FXParticleSystemTemplate>
  76. </AssetDeclaration>