YurikoAttackDistortion.xml 1.6 KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  3. <Includes>
  4. <Include source="art:fxspherenrm.xml" type="instance"/>
  5. </Includes>
  6. <FXParticleSystemTemplate ParticleTexture="FXSphereNRM" PerParticleAttachedSystem="" Priority="HIGH_OR_ABOVE" Shader="ALPHA" SortLevel="1" SystemLifetime="1" Type="GPU_PARTICLE" id="YurikoAttackDistortion">
  7. <Lifetime High="15" Low="10"/>
  8. <Size High="25" Low="10"/>
  9. <BurstDelay High="15" Low="0"/>
  10. <BurstCount High="5" Low="5"/>
  11. <Alphas>
  12. <Alpha Frame="2" High="0.02" Low="0.02" RelativeAge="9"/>
  13. <Alpha Frame="3" High="0" Low="0" RelativeAge="100"/>
  14. </Alphas>
  15. <Colors>
  16. <Color Frame="2" RelativeAge="9.999999">
  17. <Color b="0.988235" g="0.996078" r="0.988235"/>
  18. </Color>
  19. <Color Frame="3" RelativeAge="100">
  20. <Color b="0" g="0" r="0"/>
  21. </Color>
  22. </Colors>
  23. <Physics>
  24. <Default>
  25. <VelocityDamping High="1" Low="1"/>
  26. </Default>
  27. </Physics>
  28. <Draw>
  29. <Gpu Shader="gpuparticledistortion.fx" SpeedMultiplier="1"/>
  30. </Draw>
  31. <Volume>
  32. <Line>
  33. <StartPoint x="0" y="0" z="5"/>
  34. <EndPoint x="0" y="0" z="5"/>
  35. </Line>
  36. </Volume>
  37. <Velocity>
  38. <Ortho>
  39. <Position>
  40. <x High="1" Low="-1"/>
  41. <y High="1" Low="-1"/>
  42. <z High="0" Low="0"/>
  43. </Position>
  44. </Ortho>
  45. </Velocity>
  46. <Event/>
  47. <Update>
  48. <Default>
  49. <SizeRateDamping High="1" Low="1"/>
  50. <AngleZ High="7" Low="0"/>
  51. <AngularDampingXY High="1" Low="1"/>
  52. </Default>
  53. </Update>
  54. </FXParticleSystemTemplate>
  55. </AssetDeclaration>